Tales for Makers
Tales for Makers, Apress
Real-World Projects to Modify, Hack, and Reinvent
Von Enrico Miglino, im heise shop in digitaler Fassung erhältlich
Real-World Projects to Modify, Hack, and Reinvent
Von Enrico Miglino, im heise shop in digitaler Fassung erhältlich
Produktinformationen "Tales for Makers"
Ray Badmington's son Tommy has disappeared in a strange amusement park in the
near future of Los Angeles. Explore the world of the BDTH6159 Amusement Park,
hosting strange characters and incredible mechanisms, with Ray as he searches
for his son. You'll find clues that help him, but also face unfamiliar
technologies. Technologies you'll interact with and can even build in the real
world today.
This book springs the support of Element14.com, one of the largest Maker
communities in the world. As the plot twists and turns and you follow along on
Ray's adventures, you'll find each story beat matched with a specific
application topic. Everything Ray interacts with will offer a real-world,
complete experiment that can be modified, hacked and reinvented. Projects will
introduce you to the use of distance sensors; managing stepper motors; creating
an environmental sensor; working with sound; and programing languages, such as
C/C++, Python, MicroPython, Java Script, and more.
Each project covers not only different technologies, but also different
approaches based on user-level. So whether you're a weekend hobbyist or a
full-time engineer, you'll learn something new as you quest along with Ray. By
the end of this book, you'll discover all the secrets of the BDTH6159 Amusement
Park and have learned how to tackle a vast array of engaging and exciting Maker
projects!
Ray Badmington's son Tommy has disappeared in a strange amusement park in the
near future of Los Angeles. Explore the world of the BDTH6159 Amusement Park,
hosting strange characters and incredible mechanisms, with Ray as he searches
for his son. You'll find clues that help him, but also face unfamiliar
technologies. Technologies you'll interact with and can even build in the real
world today.
This book springs the support of Element14.com, one of the largest Maker
communities in the world. As the plot twists and turns and you follow along on
Ray's adventures, you'll find each story beat matched with a specific
application topic. Everything Ray interacts with will offer a real-world,
complete experiment that can be modified, hacked and reinvented. Projects will
introduce you to the use of distance sensors; managing stepper motors; creating
an environmental sensor; working with sound; and programing languages, such as
C/C++, Python, MicroPython, Java Script, and more.
Each project covers not only different technologies, but also different
approaches based on user-level. So whether you're a weekend hobbyist or a
full-time engineer, you'll learn something new as you quest along with Ray. By
the end of this book, you'll discover all the secrets of the BDTH6159 Amusement
Park and have learned how to tackle a vast array of engaging and exciting Maker
projects.
What You'll Learn
* Incorporate sensors for environment, sound, distance, and more into your
projects
* Tackle popular programming language basics for C/C++, Python, MicroPython,
Java Script, and more
* 3D print and solder together basic components to create new and exciting
designs
Who This Book Is For
The projects are designed at various levels of complexity to engage any kind of
Makers from hobbyist to professional engineer.
Part 1: Where is Tommy?.- Chapter 1: Make a Cryptex with Arduino.- Part 2: The
Great Amusement Park.- Chapter 2. How to Maintain a Rollercoaster Secured.-
Chapter 3. The Scary Mirror.- Part 3: Escape from the Mirrors.- Chapter 4.
Machine Learning with a Drone.- Chapter 5. Introduction to Neuton.ai.- Part 4: A
Path of Sounds.- Chapter 6. Introduction to MIDI.- Chapter 7. The Cardboard
Drum.- Chapter 8. A Sound Sampler with the Raspberry Pi.- Part 5: The Dome with
the Sandcastle.- Chapter 9: The Sand Machine Part 1.- Chapter 10: The Sand
Machine Part 2.- Chapter 11: The Sand Machine Part 3.- Chapter 12: The Sand
Machine Part 4.- Chapter 13: Upcycling a Rotary Phone.- Chapter 14: The Rotary
Phone Software.- Part 6: The Process.- Chapter 15: Chess with Arduino UNO R4.-
Chapter 16: Chess Player Interfaces.- Part 7: Radio Amusement.- Chapter 17: The
Radio Magic Upcycling.- Part 8: Life with a Borg.- Chapter 18: Life With a Borg.
Enrico Miglino, a technical writer since the mid-1980s, has written hundreds of
articles published in magazines worldwide. He is a chemist, an engineer, a
developer, and one of the most active creators in the global Maker community. He
has won many international challenges with original and popular projects. His
projects, based on Linux embedded platforms and microcontrollers, have been
supported by the sponsorship of Arduino, Cypress, Nordic, Xilinx, AWS, Altium,
Elegoo, Photon, and other companies. A top member of the Element14.com
community, Enrico Miglino has taught webinars and workshops for three years on a
wide range of Maker topics.
Artikel-Details
- Anbieter:
- Apress
- Autor:
- Enrico Miglino
- Artikelnummer:
- 9798868800801
- Veröffentlicht:
- 23.01.25