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Exploring C++20

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Exploring C++20, Apress
The Programmer's Introduction to C++
Von Ray Lischner, im heise Shop in digitaler Fassung erhältlich

Produktinformationen "Exploring C++20"

Discover everything you need to know about C++ in a logical progression of small lessons that you can work through as quickly or as slowly as you need. This book divides C++ up into bite-sized chunks that will help you learn the language one step at a time. Fully updated to include C++20, it assumes no familiarity with C++ or any other C-based language.

Exploring C++20 acknowledges that C++ can be a complicated language, so rather than baffle you with complex chapters explaining functions, classes, and statements in isolation you’ll focus on how to achieve results. By learning a little bit of this and a little of that you’ll soon have amassed enough knowledge to be writing non-trivial programs and will have built a solid foundation of experience that puts those previously baffling concepts into context.

In this fully-revised third edition of Exploring C++, you’ll learn how to use the standard library early in the book. Next, you’ll work with operators, objects, and data-sources in increasingly realistic situations. Finally, you’ll start putting the pieces together to create sophisticated programs of your own design confident that you’ve built a firm base of experience from which to grow.

WHAT YOU WILL LEARN

* Grasp the basics, including compound statements, modules, and more
Work with custom types and see how to use them * Write useful algorithms, functions, and more
* Discover the latest C++ 20 features, including concepts, modules, and ranges


* Apply your skills to projects that include a fixed-point numbers and body-mass index applications
Carry out generic programming and apply it in a practical project * Exploit multiple inheritance, traits/policies, overloaded functions, and metaprogramming

WHO THIS BOOK IS FOR

Experienced programmers who may have little or no experience with C++ who want an accelerated learning guide to C++20 so they can hit the ground running.

Ray Lischner has a bachelor's degree in computer science from Caltech and a master's in computer science from Oregon State University. He worked as a software developer for a dozen years, at big and small companies across the US, using PL/I, C, C++, Delphi, Smalltalk, and various assembly languages on both large and small systems. He has been self-employed as a consultant, trainer, and author for the last ten years. Ray taught computer science at Oregon State University for several years and specialized in teaching introductory computer programming. He taught courses in C and C++ and software engineering.

Part I: The Basics.-

1. Honing your tools.-

2. Reading C++ Code.-

3. Integer Expressions.-

4. Strings.-

5. Simple Input.-

6. Error Messages.-

7. For Loops.-

8. Formatted Output.-

9. Arrays and Vectors.-

10. Algorithms and Ranges.-

11. Increment and Decrement.-

12. Conditions and Logic.-

13. Compound Statements.-

14. Introduction to File I/O.-

15. The Map Data Structure.-

16. Type Synonyms.-

17. Characters.-

18. Character Categories.-

19. Case-Folding.-

20. Writing Functions.-

21. Function Arguments.-

22. Using Ranges.-

23. Using Iterators.-

24. Unnamed Functioins.-

25. Overloading Function Names.-

26. Big and Little Numbers.-

27. Very Big and Very Little Numbers.-

28. Documentation.- 29. Project 1: Body-Mass Index

Part II: Custom Types.-

30. Custom Types.-

31. Overloading Operators.-

32. Custom I/O Operators.-

33. Assignment and Initialization.-

34. Writing Classes.- 35. More About Member Functions.-

36. Access Levels.-

37. Understanding Object-Oriented Programming.-

38. Inheritance.-

39. Virtual Functions.-

40. Classes and Types.-

41. Declarations and Definitions.- 42. Modules.-

43. Old-Fashioned "Modules".-

44. Function Objects.-

45. Useful Algorithms.-

46. More About Iterators.-

47. Ranges, Views and Adaptors.-

48. Exceptions.-

49. More Operators.-

50. Project 2: Fixed-Point Numbers.-

Part III: Generic Programming.-

51. Function Templates.-

52. Class Templates.-

53. Template Specialization.-

54. Partial Template Specialization.-

55. Template Constraints.-

56. Names and Namespaces.-

57. Containers.-

58. Locales and Facets.-

59. International Characters.-

60. TextI/O.-

61. Project3: Currency Type.-

Part IV: Real Programming.-

62. Pointers.-

63. Regular Expressions.-

64. Moving Data with Rvalue References.-

65. Smart Pointers.-

66. Files and File Names.-

67. Working with Bits.-

68. Enumerations.-

69. Multiple Inheritance.-

70. Concepts, Traits and Policies.-

71. Names, Namespaces, and Templates.-

72. Overloaded Functions and Operators.-

73. Programming at Compile Time.-

74. Project 4: Calculator.

Artikel-Details

Anbieter:
Apress
Autor:
Ray Lischner
Artikelnummer:
9781484259610
Veröffentlicht:
27.08.20