Inclusive Design for a Digital World
39,99 €
Dieses Produkt erscheint am 16.11.25
Inclusive Design for a Digital World, Apress
Designing with Accessibility in Mind
Von Reginé M. Gilbert, im heise shop in digitaler Fassung erhältlich
Produktinformationen "Inclusive Design for a Digital World"
Approach digital design with care, curiosity, and the people most often left
out.This book invites you to rethink how we create digital systems, products,
and tools, not just to meet accessibility requirements, but to shape a more
inclusive future. UX design professor and author Regine Gilbert provides a
thoughtful, practical, and global perspective on designing with empathy and
intention across websites, apps, games, and emerging technologies like AI, VR,
and AR.
This expanded edition reflects the rapid evolution of the tech landscape. It
features up-to-date guidance on the Web Content Accessibility Guidelines (WCAG
2.2), the European Accessibility Act, and international standards. It also
explores the intersection of AI and accessibility, examining both the promises
and risks of machine learning, automated tools, and algorithmic bias. You’ll
learn how to ask better questions, challenge assumptions, and design for real
human experiences, especially for those historically excluded.
Inclusive Design for a Digital World, Second Edition isn’t a checklist or a
fix-it manual, it’s a collection of reflections, case studies, questions, and
examples that help you design with more people in mind from the start. Whether
you’re working on a subway kiosk, an AI chatbot, a learning app, or a video
game, inclusive design is about recognizing who’s being left out and doing the
work to build systems that allow more people to participate, contribute, and
belong.
What You Will Learn:
- Apply WCAG 2.2 and understand how to meet international compliance requirements
- Navigate the European Accessibility Act (EAA) and its implications for digital products
- Design inclusive experiences for users with visual, motor, auditory, and cognitive disabilities
- Identify how AI and machine learning impact accessibility and inclusion—both positively and negatively
- Incorporate assistive technologies into your design and testing workflows
- Create accessible mobile apps, websites, video games, and immersive experiences like VR and AR
- Conduct user research and usability testing with diverse participants
- Build inclusive design systems and content architectures from the ground up
Artikel-Details
- Anbieter:
- Apress
- Autor:
- Reginé M. Gilbert
- Artikelnummer:
- 9798868818202
- Veröffentlicht:
- 16.11.25
Barrierefreiheit
This PDF has been created in accordance with the PDF/UA-1 standard to enhance accessibility, including screen reader support, described non-text content (images, graphs), bookmarks for easy navigation
- entspricht den Vorgaben der PDF / UA 1 (05)
- keine Vorlesefunktionen des Lesesystems deaktiviert (bis auf) (10)
- navigierbares Inhaltsverzeichnis (11)
- logische Lesereihenfolge eingehalten (13)
- kurze Alternativtexte (z.B für Abbildungen) vorhanden (14)
- Inhalt auch ohne Farbwahrnehmung verständlich dargestellt (25)
- hoher Kontrast zwischen Text und Hintergrund (26)
- Navigation über vor-/zurück-Elemente (29)
- alle zum Verständnis notwendigen Inhalte über Screenreader zugänglich (52)
- Kontakt zum Herausgeber für weitere Informationen zur Barrierefreiheit (99)