Computer und IT
Office 2021 All-in-One For Dummies
SAY HELLO TO OFFICE PRODUCTIVITY WITH THIS ONE-STOP REFERENCEWith Office 2021 All-in-One For Dummies, you can get up and running with Microsoft's legendary software suite. This update covers all the tweaks you can find in the latest version of Word, Excel, PowerPoint, Outlook, and Teams. You'll also learn how to make these apps work harder for you, because we dig deep into the tips and features that casual Office users might not know about. This edition also offers expanded coverage of Teams and other collaborative tools, so you can nail working from home, or just get a few of those meetings out of the way without having to leave your desk. How can you quickly give documents the same format in Word? What was that one useful Excel function, again? And how does setting up a meeting on Teams work? Office 2021 All-in-One For Dummies serves up quick and simple answers to these questions, along with hundreds of other answers you're expected to know when you work in Office.* Learn how Microsoft Office works and get the most out of Word, Excel, PowerPoint, Outlook, and Teams* Make amazing charts and graphs that you can plug into your documents, spreadsheets, and presentations* Get better at working collaboratively with file sharing options and other neat features* Do more, faster with expert tips and guidance on the full suite of Office software for 2021Whether you're new to Office or just need a refresher for the newest updates, the nine mini-books inside are your keys to getting stuff done. PETER WEVERKA is a long-time For Dummies technology author who’s written some of the series’ top-selling titles, including Office 365 All-in-One For Dummies.INTRODUCTION 1BOOK 1: COMMON MICROSOFT OFFICE TASKS 5Chapter 1: Office Nuts and Bolts 7Chapter 2: Wrestling with the Text 27Chapter 3: Speed Techniques Worth Knowing About 47BOOK 2: WORD 2021 55Chapter 1: Speed Techniques for Using Word 57Chapter 2: Laying Out Text and Pages 77Chapter 3: Word Styles 103Chapter 4: Constructing the Perfect Table 121Chapter 5: Taking Advantage of the Proofing Tools 145Chapter 6: Desktop Publishing with Word 165Chapter 7: Getting Word's Help with Office Chores 183Chapter 8: Tools for Reports and Scholarly Papers 203BOOK 3: EXCEL 2021 227Chapter 1: Up and Running with Excel 229Chapter 2: Refining Your Worksheet 247Chapter 3: Formulas and Functions for Crunching Numbers 261Chapter 4: Making a Worksheet Easier to Read and Understand 293Chapter 5: Advanced Techniques for Analyzing Data 311BOOK 4: POWERPOINT 2021 329Chapter 1: Getting Started in PowerPoint 331Chapter 2: Fashioning a Look for Your Presentation 353Chapter 3: Entering the Text 367Chapter 4: Making Your Presentations Livelier 385Chapter 5: Delivering a Presentation 401BOOK 5: OUTLOOK 2021 421Chapter 1: Outlook Basics 423Chapter 2: Maintaining the People App 435Chapter 3: Handling Your Email 445Chapter 4: Managing Your Time and Schedule 467BOOK 6: ACCESS 2021 479Chapter 1: Introducing Access 481Chapter 2: Building Your Database Tables 497Chapter 3: Entering the Data 525Chapter 4: Sorting, Querying, and Filtering for Data 535Chapter 5: Presenting Data in a Report 557BOOK 7: PUBLISHER 2021 563Chapter 1: Introducing Publisher 565Chapter 2: Refining a Publication 577Chapter 3: Putting on the Finishing Touches 589BOOK 8: WORKING WITH CHARTS AND GRAPHICS 601Chapter 1: Creating a Chart 603Chapter 2: Making a SmartArt Diagram 623Chapter 3: Handling Graphics and Photos 643Chapter 4: Drawing and Manipulating Lines, Shapes, and Other Objects 659BOOK 9: OFFICE 2021: ONE STEP BEYOND 693Chapter 1: Customizing an Office Program 695Chapter 2: Ways of Distributing Your Work 709BOOK 10: FILE SHARING AND COLLABORATING 717Chapter 1: Up and Running on OneDrive 719Chapter 2: File Sharing and Collaborating 731INDEX 739
C# 10.0 All-in-One For Dummies
LOOK SHARP—LEARN OR REFRESH YOUR C# SKILLS WITH THE LATEST VERSIONC# is one of the most popular programming languages, and frequent updates help it keep pace as the world of coding changes. You can keep pace too, thanks to C# 10.0 All-in-One For Dummies, where you'll learn the basics of the language itself, how to code in Visual Studio, and how to take advantage of the new features in the latest release. At every stage of your career, you'll need to know the cutting-edge trends and techniques that clients want. This book has your back, with info on object-oriented programming, writing secure code, building web applications, and more. The six standalone mini-books you'll find inside this all-in-one will take you through the changes to C# and the practical applications and dev tools that you need to know. New features covered include records, init only setters, top-level statements, pattern matching enhancements, fit and finish features, and a lot more. Plus, this version is packed with more examples and code snippets, so you can sharply see C# in action!* Learn the very basics of C# programming, even if you have no prior experience* Refresh your knowledge of the language and learn how to use the new features in the 10.0 version release* Read six mini-books on hot coding topics like object-oriented programming, Visual Studio, and Windows 10 development* Enhance your employability and join the 6.5-million-strong community of C# developersYou need an easy-to-read C# guide that will help you understand the incoming updates, and this For Dummies reference is it. JOHN PAUL MUELLER is an author and technical editor with experience in application development, database management, machine learning, and deep learning. He has written hundreds of books and articles helping everyday people learn everything from networking to database management.INTRODUCTION 1About This Book 1Foolish Assumptions 2Icons Used in This Book 3Beyond the Book 3Where to Go from Here 4BOOK 1: THE BASICS OF C# PROGRAMMING 5CHAPTER 1: CREATING YOUR FIRST C# CONSOLE APPLICATION 7Getting a Handle on Computer Languages, C#, and NET 8What’s a program? 8What’s C#? 9What’s NET? 9What is Visual Studio 2022? 10Creating Your First Console Application 11Creating the source program 11Taking it out for a test drive 17Making Your Console App Do Something 17Reviewing Your Console Application 18The program framework 19Comments 19The meat of the program 19Replacing All that Ceremonial Code: Top-Level Statements 20Introducing the Toolbox Trick 21Saving code in the Toolbox 22Reusing code from the Toolbox 22Interacting with C# Online 23Working with Jupyter Notebook: The Short Version 23CHAPTER 2: LIVING WITH VARIABILITY — DECLARING VALUE-TYPE VARIABLES 25Declaring a Variable 26What’s an int? 27Rules for declaring variables 28Variations on a theme: Different types of int 28Representing Fractions 30Handling Floating-Point Variables 31Declaring a floating-point variable 31Examining some limitations of floating-point variables 32Using the Decimal Type: Is It an Integer or a Float? 34Declaring a decimal 35Comparing decimals, integers, and floating-point types 35Examining the bool Type: Is It Logical? 36Checking Out Character Types 36The char variable type 36Special chars 37The string type 37What’s a Value Type? 39Comparing string and char 40Calculating Leap Years: DateTime 41Declaring Numeric Constants 43Changing Types: The Cast 44Letting the C# Compiler Infer Data Types 46CHAPTER 3: PULLING STRINGS 49The Union Is Indivisible, and So Are Strings 50Performing Common Operations on a String 51Comparing Strings 52Equality for all strings: The Compare() method 52Would you like your compares with or without case? 56What If I Want to Switch Case? 56Distinguishing between all-uppercase and all-lowercase strings 56Converting a string to upper- or lowercase 57Looping through a String 58Searching Strings 59Can I find it? 59Is my string empty? 60Using advanced pattern matching 60Getting Input from Users in Console Applications 61Trimming excess white space 62Parsing numeric input 62Handling a series of numbers 64Joining an array of strings into one string 66Controlling Output Manually 67Using the Trim() and Pad() methods 67Using the Concatenate() method 69Go Ahead and Split() that concatenate program 71Formatting Your Strings Precisely 72Using the String.Format() method 72Using the interpolation method 77StringBuilder: Manipulating Strings More Efficiently 77CHAPTER 4: SMOOTH OPERATORS 81Performing Arithmetic 81Simple operators 82Operating orders 82The assignment operator 84The increment operator 84Performing Logical Comparisons — Is That Logical? 85Comparing floating-point numbers: Is your float bigger than mine? 86Compounding the confusion with compound logical operations 87Matching Expression Types at TrackDownAMate.com 89Calculating the type of an operation 89Assigning types 91Changing how an operator works: Operator overloading 92CHAPTER 5: GETTING INTO THE PROGRAM FLOW 95Branching Out with if and switch 96Introducing the if statement 97Examining the else statement 100Avoiding even the else 101Nesting if statements 102Running the switchboard 104Here We Go Loop-the-Loop 110Looping for a while 111Doing the do while loop 114Breaking up is easy to do 115Looping until you get it right 116Focusing on scope rules 120Looping a Specified Number of Times with for 120A for loop example 121Why do you need another loop? 122Nesting loops 123CHAPTER 6: LINING UP YOUR DUCKS WITH COLLECTIONS 125The C# Array 126The argument for the array 126The fixed-value array 127The variable-length array 129Initializing an array 132Processing Arrays by Using foreach 133Working with foreach loops in a standard way 133Relying on GetEnumerator support 134Sorting Arrays of Data 136Using var for Arrays 139Loosening Up with C# Collections 140Understanding Collection Syntax 141Figuring out 142Going generic 142Using Lists 143Instantiating an empty list 143Creating a list of type int 144Converting between lists and arrays 144Searching lists 144Performing other list tasks 145Using Dictionaries 145Creating a dictionary 145Searching a dictionary 146Iterating a dictionary 146Array and Collection Initializers 147Initializing arrays 148Initializing collections 148Using Sets 149Performing special set tasks 149Creating a set 150Adding items to a set 150Performing a union 151Performing an intersection 152Performing a difference 153CHAPTER 7: STEPPING THROUGH COLLECTIONS 155Iterating through a Directory of Files 156Using the LoopThroughFiles program 156Getting started 157Obtaining the initial input 157Creating a list of files 159Formatting the output lines 160Displaying the hexadecimal output 161Running from inside Visual Studio 163Iterating foreach Collections: Iterators 164Accessing a collection: The general problem 164Letting C# access data foreach container 167Accessing Collections the Array Way: Indexers 169Indexer format 169An indexer program example 170Looping Around the Iterator Block 173Creating the required iterator block framework 174Iterating days of the month: A first example 176What a collection is, really 177Iterator syntax gives up so easily 178Iterator blocks of all shapes and sizes 180CHAPTER 8: BUYING GENERIC 187Writing a New Prescription: Generics 188Generics are type-safe 188Generics are efficient 189Classy Generics: Writing Your Own 190Shipping packages at OOPs 190Queuing at OOPs: PriorityQueue 191Unwrapping the package 194Touring Main() 196Writing generic code the easy way 197Saving PriorityQueue for last 198Using a (nongeneric) Simple Factory class 201Understanding Variance in Generics 205Contravariance 206Covariance 208CHAPTER 9: SOME EXCEPTIONAL EXCEPTIONS 209Using an Exceptional Error-Reporting Mechanism 210About try blocks 211About catch blocks 211About finally blocks 212What happens when an exception is thrown 213Throwing Exceptions Yourself 215Can I Get an Exceptional Example? 216Working with Custom Exceptions 220Planning Your Exception-Handling Strategy 221Some questions to guide your planning 221Guidelines for code that handles errors well 222How to find out which methods throw which exceptions 223Grabbing Your Last Chance to Catch an Exception 225Throwing Expressions 226CHAPTER 10: CREATING LISTS OF ITEMS WITH ENUMERATIONS 229Seeing Enumerations in the Real World 230Working with Enumerations 231Using the enum keyword 231Creating enumerations with initializers 233Specifying an enumeration data type 234Creating Enumerated Flags 235Defining Enumerated Switches 237Working with Enumeration Methods 238BOOK 2: OBJECT-ORIENTED C# PROGRAMMING 241CHAPTER 1: SHOWING SOME CLASS 243A Quick Overview of Object-Oriented Programming 244Considering OOP basics 244Extending classes to meet other needs 244Keeping objects safe 245Working with objects 246Defining a Class and an Object 246Defining a class 247What’s the object? 249Accessing the Members of an Object 250Working with Object-Based Code 250Using the traditional approach 250Using the C# 9.0 approach 252Discriminating between Objects 253Can You Give Me References? 254Classes That Contain Classes Are the Happiest Classes in the World 256Generating Static in Class Members 257Defining const and readonly Data Members 259CHAPTER 2: WE HAVE OUR METHODS 261Defining and Using a Method 262Method Examples for Your Files 263Understanding the problem 264Working with standard coding methods 265Applying a refactoring approach 268Working with local functions 271Having Arguments with Methods 273Passing an argument to a method 273Passing multiple arguments to methods 274Matching argument definitions with usage 276Overloading a method doesn’t mean giving it too much to do 276Implementing default arguments 278Using the Call-by-Reference Feature 280Defining a Method with No Return Value 281Returning Multiple Values Using Tuples 282Using a tuple 283Relying on the Create() method 284Creating tuples with more than two items 284CHAPTER 3: LET ME SAY THIS ABOUT THIS 287Passing an Object to a Method 288Comparing Static and Instance Methods 290Employing static properties and methods effectively 291Employing instance properties and methods effectively 293Expanding a method’s full name 295Accessing the Current Object 296What is the this keyword? 298When is the this keyword explicit? 299Using Local Functions 300Creating a basic local function 300Using attributes with local functions 301CHAPTER 4: HOLDING A CLASS RESPONSIBLE 303Restricting Access to Class Members 303A public example of public BankAccount 304Jumping ahead — other levels of security 306Why You Should Worry about Access Control 307Accessor methods 308Working with init-only setters 309Access control to the rescue — an example 311Defining Class Properties 313Static properties 315Properties with side effects 315Accessors with access levels 316Using Target Typing for Your Convenience 316Dealing with Covariant Return Types 319Getting Your Objects Off to a Good Start — Constructors 320The C#-Provided Constructor 321Replacing the Default Constructor 322Constructing something 324Initializing an object directly with an initializer 326Seeing that construction stuff with initializers 326Initializing an object without a constructor 327Using Expression-Bodied Members 329Creating expression-bodied methods 329Defining expression-bodied properties 329Defining expression-bodied constructors and destructors 330Defining expression-bodied property accessors 330Defining expression-bodied event accessors 331CHAPTER 5: INHERITANCE: IS THAT ALL I GET? 333Why You Need Inheritance 334Inheriting from a BankAccount Class (a More Complex Example) 335Working with the basic update 336Tracking the BankAccount and SavingsAccount classes features 339IS_A versus HAS_A — I’m So Confused_A 342The IS_A relationship 342Gaining access to BankAccount by using containment 343The HAS_A relationship 345When to IS_A and When to HAS_A 346Other Features That Support Inheritance 346Substitutable classes 346Invalid casts at runtime 347Avoiding invalid conversions with the is operator 348Avoiding invalid conversions with the as operator 349CHAPTER 6: POLY-WHAT-ISM? 353Overloading an Inherited Method 354It’s a simple case of method overloading 354Different class, different method 355Peek-a-boo — hiding a base class method 355Polymorphism 361Using the declared type every time (Is that so wrong?) 362Using is to access a hidden method polymorphically 364Declaring a method virtual and overriding it 365Getting the most benefit from polymorphism 368C# During Its Abstract Period 368Class factoring 369The abstract class: Left with nothing but a concept 373How do you use an abstract class? 374Creating an abstract object — not! 377Sealing a Class 377CHAPTER 7: INTERFACING WITH THE INTERFACE 379Introducing CAN_BE_USED_AS 379Knowing What an Interface Is 381How to implement an interface 382Using the newer C# 8.0 additions 383How to name your interface 386Why C# includes interfaces 386Mixing inheritance and interface implementation 387And he-e-e-re’s the payoff 387Using an Interface 388As a method return type 389As the base type of an array or collection 389As a more general type of object reference 390Using the C# Predefined Interface Types 390Looking at a Program That CAN_BE_USED_AS an Example 391Creating your own interface at home in your spare time 391Implementing the incomparable I Comparable interface 392Creating a list of students 394Testing everything using Main() 395Unifying Class Hierarchies 396Hiding Behind an Interface 399Inheriting an Interface 401Using Interfaces to Manage Change in Object-Oriented Programs 402Making flexible dependencies through interfaces 403Abstract or concrete: When to use an abstract class and when to use an interface 404Doing HAS_A with interfaces 405CHAPTER 8: DELEGATING THOSE IMPORTANT EVENTS 407E.T., Phone Home — The Callback Problem 408Defining a Delegate 408Pass Me the Code, Please — Examples 411Delegating the task 411First, a simple example 412Considering the Action, Func, and Predicate delegate types 413A More Real-World Example 415Putting the app together 416Setting the properties and adding event handlers 418Looking at the workhorse code 419Shh! Keep It Quiet — Anonymous Methods 421Defining the basic anonymous method 421Using static anonymous methods 422Working with lambda discard parameters 424Stuff Happens — C# Events 424The Observer design pattern 425What’s an event? Publish/Subscribe 425How a publisher advertises its events 426How subscribers subscribe to an event 427How to publish an event 427How to pass extra information to an event handler 428A recommended way to raise your events 429How observers “handle” an event 430CHAPTER 9: CAN I USE YOUR NAMESPACE IN THE LIBRARY? 433Dividing a Single Program into Multiple Source Files 434Working with Global using Statements 435Dividing a Single Program into Multiple Assemblies 437Executable or library? 437Assemblies 437Executables 438Class libraries 439Putting Your Classes into Class Libraries 439Creating the projects for a class library 439Creating a stand-alone class library 440Adding a second project to an existing solution 442Creating the code for the library 445Using a test application to test a library 446Going Beyond Public and Private: More Access Keywords 448Internal: For CIA eyes only 448Protected: Sharing with subclasses 451Putting Classes into Namespaces 453Declaring a namespace 454Using file-scoped namespaces 456Relating namespaces to the access keyword story 456Using fully qualified names 458Working with partial classes 459Working with Partial Methods 463Defining what partial methods do 463Creating a partial method 464CHAPTER 10: IMPROVING PRODUCTIVITY WITH NAMED AND OPTIONAL PARAMETERS 465Exploring Optional Parameters 466Working with optional value parameters 466Avoiding optional reference types 468Looking at Named Parameters 470Using Alternative Methods to Return Values 470Output (out) parameters 471Working with out variables 471Returning values by reference 472Dealing with null Parameters 473CHAPTER 11: INTERACTING WITH STRUCTURES 475Comparing Structures to Classes 476Considering struct limits 476Understanding the value type difference 477Determining when to use struct versus class 477Creating Structures 478Defining a basic struct 478Including common struct elements 479Using supplemental struct elements 482Working with Read-only Structures 485Working with Reference Structures 487Using Structures as Records 489Managing a single record 489Adding structures to arrays 489Overriding methods 490Using the New Record Type 491Comparing records to structures and classes 491Working with a record 492Using the positional syntax for property definition 493Understanding value equality 494Creating safe changes: Nondestructive mutation 494Using the field keyword 495BOOK 3: DESIGNING FOR C# 497CHAPTER 1: WRITING SECURE CODE 499Designing Secure Software 500Determining what to protect 500Documenting the components of the program 501Decomposing components into functions 502Identifying potential threats in functions 502Building Secure Windows Applications 503Authentication using Windows logon 503Encrypting information 507Deployment security 507Using System.Security 508CHAPTER 2: ACCESSING DATA 509Getting to Know System.Data 510How the Data Classes Fit into the Framework 512Getting to Your Data 512Using the System.Data Namespace 513Setting up a sample database schema 513Creating the data access project 514Connecting to a data source 514Working with the visual tools 519Writing data code 521CHAPTER 3: FISHING THE FILE STREAM 525Going Where the Fish Are: The File Stream 525Streams 526Readers and writers 527StreamWriting for Old Walter 528Using the stream: An example 529Using some better fishing gear: The using statement 534Pulling Them Out of the Stream: Using StreamReader 537More Readers and Writers 539Exploring More Streams than Lewis and Clark 541CHAPTER 4: ACCESSING THE INTERNET 543Getting to Know System.Net 544How Net Classes Fit into the Framework 545Understanding the System.Net subordinate namespaces 545Working with the System.Net classes 548Using the System.Net Namespace 549Checking the network status 549Downloading a file from the Internet 551Emailing a status report 553Logging network activity 556CHAPTER 5: CREATING IMAGES 559Getting to Know System.Drawing 560Graphics 561Pens 562Brushes 563Text 563How the Drawing Classes Fit into the Framework 564Using the System.Drawing Namespace 565Getting started 565Setting up the project 567Handling the score 567Creating an event connection 569Drawing the board 570Printing the score 572Starting a new game 574CHAPTER 6: PROGRAMMING DYNAMICALLY! 575Shifting C# Toward Dynamic Typing 576Employing Dynamic Programming Techniques 578Putting Dynamic to Use 580Classic examples 580Making static operations dynamic 581Understanding what’s happening under the covers 581Running with the Dynamic Language Runtime 582Using Static Anonymous Functions 585BOOK 4: A TOUR OF VISUAL STUDIO 587CHAPTER 1: GETTING STARTED WITH VISUAL STUDIO 589Versioning the Versions 590An overview of Visual Studio 2022 updates 590Community edition 592Professional edition 594Enterprise edition 594MSDN 595Installing Visual Studio 596Breaking Down the Projects 597Exploring the Create a New Project dialog box 600Understanding solutions and projects 601CHAPTER 2: USING THE INTERFACE 603Designing in the Designer 604Universal Windows Platform (UWP) application 604Windows Presentation Foundation (WPF) 607Windows Forms 609Data View 609Paneling the Studio 610Solution Explorer 610Properties 613The Toolbox 614Server Explorer 615Class View 617Coding in the Code Editor 618Exercising the Code Editor 618Exploring the auxiliary windows 619Using the Tools of the Trade 621The Tools menu 622Building 623Using the Debugger as an Aid to Learning 623Stepping through code 623Going to a particular code location 624Watching application data 625Viewing application internals 626CHAPTER 3: CUSTOMIZING VISUAL STUDIO 627Setting Options 628Environment 629Language 630Neat stuff 631Creating Your Own Templates 632Developing a project template 632Developing an item template 635BOOK 5: WINDOWS DEVELOPMENT WITH WPF 639CHAPTER 1: INTRODUCING WPF 641Understanding What WPF Can Do 642Introducing XAML 643Diving In! Creating Your First WPF Application 644Declaring an application-scoped resource 647Making the application do something 648Whatever XAML Can Do, C# Can Do Better! 650CHAPTER 2: UNDERSTANDING THE BASICS OF WPF 653Using WPF to Lay Out Your Application 654Arranging Elements with Layout Panels 655The Stack panel 656The Wrap panel 660The Dock panel 661Canvas 662The Grid 662Putting it all together with a simple data entry form 669Exploring Common XAML Controls 672Display-only controls 672Basic input controls 674List-based controls 677CHAPTER 3: DATA BINDING IN WPF 681Getting to Know Dependency Properties 682Exploring the Binding Modes 683Investigating the Binding Object 683Defining a binding with XAML 684Defining a binding with C# 686Editing, Validating, Converting, and Visualizing Your Data 687Validating data 693Converting your data 697Finding Out More about WPF Data Binding 705CHAPTER 4: PRACTICAL WPF 707Commanding Attention 708Traditional event handling 708ICommand 709Routed commands 710Using Built-In Commands 711Using Custom Commands 713Defining the interface 713Creating the window binding 714Ensuring that the command can execute 714Performing the task 715Using Routed Commands 717Defining the Command class 717Making the namespace accessible 718Adding the command bindings 718Developing a user interface 718Developing the custom command code-behind 719CHAPTER 5: PROGRAMMING FOR WINDOWS 10 AND ABOVE 721What is the Universal Windows Platform (UWP)? 722Devices Supported by the UWP 725Creating Your Own UWP App 726Configuring Developer Mode 726Defining the project 732Creating an interface 734Adding some background code 738Choosing a test device 739Working with NET Core Applications 740BOOK 6: WEB DEVELOPMENT WITH ASP.NET 743CHAPTER 1: CREATING A BASIC ASP.NET CORE APP 745Understanding the ASP.NET Core Templates 746Starting with nothing using ASP.NET Core Empty 746Creating a basic app using the ASP.NET Core Web App 748Fumbling around with HTTPS-enabled sites 749Building in business logic using ASP.NET Core App (Model-View-Controller) 751Developing a programming interface using ASP.NETCore Web API 752An overview of those other weird templates 753Developing a Basic Web App 754Creating the project 754Considering the development process 756Adding web content 757Making some basic changes to the first page 759CHAPTER 2: EMPLOYING THE RAZOR MARKUP LANGUAGE 761Avoiding Nicks from Razor 762Comparing Razor to its predecessors 762Considering the actual file layout 763Understanding the syntax rules for C# 766Working with some Razor basics 767Creating Variables 770Keeping Things Logical 771Starting simply by using if 771Sleeping at the switch 771Implementing Loops 772Creating an array 772Performing tasks a specific number of times using for 773Processing an unknown number of times using for each and while 773CHAPTER 3: GENERATING AND CONSUMING DATA 775Understanding Why These Projects Are Important 776Serialized Data Isn’t for Breakfast 777Developing a Data Generator and API 778Creating the WeatherForecast project 778Making the data believable 781Looking at the API configuration 783Checking the API for functionality 784Creating a Consumer Website 786Creating the RetrieveWeatherForecast project 786Developing a user interface 787Getting and deserializing the data 789Seeing the application in action 793Index 795
Microsoft 365 For Dummies
AMP UP YOUR COLLABORATION SKILLS AND ROCK THE MODERN WORKPLACE BY HARNESSING THE POWER OF MICROSOFT 365 WITH THIS ONE-STOP GUIDE TO THE WORLD'S LEADING PRODUCTIVITY PLATFORMThe Microsoft 365 productivity solution for the workplace is a cloud-based service with many features for effective and secure collaboration virtually or in person. Whether you start your day with meetings in Teams, respond to Outlook emails, create documents with Office apps, or even automate your work with artificial intelligence, Microsoft 365 has you covered. But first, you must unlock the potential of this powerful solution to showcase your ability to keep up with the modern workplace and make an impact in your organization. To do that, you need Microsoft 365 For Dummies!This book walks you through the steps to get your work done anytime, anywhere, on any device, with Microsoft Teams as the central hub. Discover how to chat online in real time; conduct online meetings; co-author documents in the cloud; develop no-code applications; and even prioritize your well-being. The insights and step-by-step guidance in Microsoft 365 For Dummies will help you stay connected and engaged with your colleagues.* Level up your teamwork game with the latest meeting and collaboration best practices from Microsoft Teams * Stretch your use of Office apps (Word, Excel, PowerPoint, Outlook, and OneNote) by infusing artificial intelligence into your everyday tasks * Save time (and look really smart) by automating your work with the Power Platform apps * Take a break from work and focus on your health and well-being at home or in the office Whether you’re a Microsoft 365 newbie or a superuser looking for details on what's new, Microsoft 365 For Dummies is the friendly and authoritative how-to book you need. Discover the benefits of cloud technology today!JENNIFER REED is Founder of Cloud61, a firm offering IT consulting products and services. She is the author of Office 365 For Dummies, Migrating to Office 365 For Dummies, Office 365 Backup For Dummies, and Office 365 for Higher Education. She recently launched a startup (www.hydrojennfarms.com) aimed at promoting locally grown food and regenerative farming practices using modern technologies like Microsoft 365.INTRODUCTION 1About This Book 1Foolish Assumptions 2Icons Used in This Book 2Beyond the Book 3Where to Go from Here 3PART 1: KEEPING UP WITH MICROSOFT 365 5CHAPTER 1: WHAT’S IN IT FOR YOU: OVERVIEW OF FEATURES 7Tasting the Flavors of Microsoft 365 8Understanding the versions for home 9Exploring the options for the workplace 9Honing in on the Workplace Features 11Reining in the apps and services 11No, the robots have not taken over 12Connecting the dots to get work done 13CHAPTER 2: WORK, MEET LIFE: THE NEW WORLD OF WORK 17Going Native, Digitally 18How to get your colleague’s attention 18Turn back the hands of time with version history 20Prioritizing Self-Care and Well-Being 21Viva la vida loca! 21Taming the “too-connected” beast 22Calling it a day with Virtual Commute 24PART 2: REIMAGINING TEAMWORK 25CHAPTER 3: UNLOCKING DIGITAL COLLABORATION 27There’s a Purpose for That App 28Office 365 versus Microsoft 365: What’s the diff? 28Installing the Office 365 apps 29The right tools for the right purpose 30Connecting Experiences Across Apps 32The lowdown on connected experiences 32Look Ma, no hands! Using the Dictation feature 34CHAPTER 4: ZOOMING IN ON TEAMS 37Getting to Know Teams 38Touring the Teams interface 38Co-authoring documents in Teams 41Don’t get ghosted — use Read Receipts 42Reading instead of listening to voicemail 43Creating a Humanistic Workplace 44To hide or not to hide the kids (or pets) 45The many ways to see each other 46Eat chips without being annoying 48CHAPTER 5: ROCKING YOUR MEETING LIKE A BOSS 51The Things You Do Before 52Get meeting insights from Outlook 52Chat with attendees to prep 54Preload agenda and documents 56The Stuff You Do During 57Present like a pro with one monitor 57Reporting live from your home office! 58Follow along with live captions or live transcriptions 60The Actions to Take After 62Play back the meeting 63Track action items 63Continue to engage via chat 64CHAPTER 6: FACILITATING MEETINGS AND BREAKOUT SESSIONS 67The Basics of Teams Meetings 68Scheduling a meeting 69Calling for an impromptu meeting 70Joining a meeting 71Meeting within a Meeting with Breakout Rooms 72Creating Breakout rooms 73Starting the breakout session 75Rejoining the main session 76CHAPTER 7: ALL ABOUT WEBINARS AND LIVE EVENTS 79Calling the Shots with a Webinar 80Preparing for a webinar 80Creating the webinar event 81Delivering the webinar 85So, You Want to be a Producer 86Getting ready to produce a live event 86Scheduling a live event 87Producing the live event 88PART 3: MODERNIZING THE WORKPLACE WITH OFFICE APPS 91CHAPTER 8: GETTING THE MOST OUT OF WORD 93It’s Alive! Your Document, That Is 94Jazz it up with pictures 94Your screen is paper, draw on it 97Immerse yourself in your reading 99Becoming a Better Writer 100Make your writing so much better 101Support your facts with Researcher 103That Time When Word Helped Your Career 104Sprucing up your resume 104Smashing the language barrier 105CHAPTER 9: STEPPING UP YOUR EXCEL CHOPS 107Excelling in Excel 108Everyday Excel tasks 108Get it all sorted out 110Talk to your team from your workbook 111Taking a Shortcut to Completing Tasks 114Get to know Office Scripts 114Stop the repetition; create a script 114Run and share your script 116So, You’re a Data Analyst Now? 118Around the world with data types 119Giving yourself permission to be curious 121You’ve got questions, Excel has answers 123CHAPTER 10: WOWING YOUR AUDIENCE WITH POWERPOINT 125More than Just the Basics of PowerPoint 126Navigating the web and desktop apps 127Have an interesting topic? There’s’ a deck for that! 128The Art of Creating a Deck 131Be artsy (even when you’re not) with Designer 131Mastering the Slide Master 133Reuse, recycle decks with templates 134The Science of Presenting a Deck 135Practice with AI makes perfect 135Give a unique experience with Live Presentations 138Experiencing Live Presentations as an audience 141CHAPTER 11: GOING DIGITAL WITH ONENOTE 145Exploring Basic Functions 146Understanding the different versions 146Getting around the user interface 149Creating a new notebook 150Moving a notebook to a new location 152Stepping Up the Notetaking Game 153Tagging content for later use 154Viewing and restoring page versions 155Sharing your notebook 156CHAPTER 12: STAYING CONNECTED WITH OUTLOOK 159The Not-Just-Basic of Outlook 160Just a few words will do 162My thoughts exactly: When AI reads minds 164Ask questions, naturally 167Schedule Management with the Calendar 168Click to meet from an email 168Color your world with categories 169Don’t get between your colleagues and their lunch 171Outlook Out of the Ball Park 173Sliding into a Teams chat from Outlook 173Notes and Sticky Notes integration 174Play my emails, please 175PART 4: STORING YOUR DATA IN THE CLOUD 177CHAPTER 13: CENTRALIZING DATA IN SHAREPOINT 179Getting to Know SharePoint Online 180No-code website in a flash? Yes you can! 181Who let the dogs in? Setting permissions 184The Wonders of Microsoft Lists 187Creating and editing a List 187A view for different points of view 189Never miss an update with alerts 191The Marvels of Document Libraries 192Contributing to a document library 192Help, I changed my mind! Versioning to the rescue 193CHAPTER 14: GOODBYE HARD DRIVE, HELLO ONEDRIVE 197Storing and Syncing Files in OneDrive 198Ready, get set, sync! Using the sync app 198What’s in a name? Work or School versus Home 201What’s the diff? OneDrive versus SharePoint 202The Many Ways to Share Files 204May I have a quick link, please? 204Managing access before it gets out of hand 206PART 5: GIVING POWER TO THE PEOPLE LIKE YOU AND ME 209CHAPTER 15: UNDERSTANDING THE POWER PLATFORM 211What Is the Power Platform? 212Creating Workflows with Power Automate 213Getting to Know Power Apps 214Telling a Story with Data in Power BI 217Advanced Concepts 218Meet the AI Builder 219About the Microsoft Dataverse 219CHAPTER 16: CREATING A POWER-AUTOMATED APPROVAL PROCESS 221Gathering What You need 222Nailing the scenario 222Building the library 223Picking the template 224All Systems Go, Let’s Flow! 226Building the flow, making the connections 226Testing the workflow 230Checking for approvals in Teams 231Turning off the flow 232CHAPTER 17: DEVELOPING YOUR FIRST APP WITH POWER APPS 233Before Building the App 234Creating the list to hold data 235Managing access to the list 236Fine-tuning the properties of the list 238Specifying the survey questions 240Building the App 243Designing the app 244Connecting the data source 244Building the Survey screen 247Adding buttons and labels to the form 250Building the Welcome screen 253Building the Thank You screen 255Finalizing the Survey screen 255Launching the App 256Saving and sharing the app 257Updating the app 257Reviewing the data 258CHAPTER 18: DASHBOARDING WITH POWER BI 259Understanding Power BI Concepts 260What’s in it for you? 261How Power BI is licensed 261It’s the elements, dear Watson 262Exploring a Sample Data Set 263Navigating the Power BI Service 263Loading the dataset 266Interacting with the dashboard 267PART 6: BEING YOUR OWN IT DEPARTMENT 271CHAPTER 19: GETTING UP CLOSE AND PERSONAL 273Let’s Get Personal 274Paint a thousand words with your picture 274Spice things up with a custom cover photo 276Don’t be shy, toot your own horn 276IT Tasks You’re Empowered to Do 277Updating your security information 278Changing your password 279Self-service password reset 280CHAPTER 20: REINING IN YOUR DEVICES 283Managing Your Devices 284Securing your devices 284Auditing and disabling devices 285Checking for impossible travel 287You Have Left the Building — Virtually 288Signing out from devices all at once 288Disconnecting a BYOD 289PART 7: THE PART OF TENS 293CHAPTER 21: TEN MORE APPS THAT GET THE WORK DONE 295People 296MyAnalytics 296Kaizala 297Stream 298Whiteboard 298Lists 299Forms 300Yammer 301Sway 302Planner 302CHAPTER 22: TEN WAYS TO ROCK DELVE 305Know Thyself with MyAnalytics 306Delve Away, Your Docs Are Safe 306Delve Consumes OneDrive and SharePoint data 307The Search Is On for People and Docs 308Act On a Document 309Favorite Documents for Later Use 309Group Documents in a Board 310Documents-at-a-Glance with Cards 311Popularity Contest for Documents 311Get to Know Your Colleagues 311CHAPTER 23: TEN MICROSOFT 365 REMOTE WORK TIPS 313Set Lunch Hours and Enjoy Your Meal 314Chill and Decompress: Go Meditate 315Start Your Zero-Carbon Commute 315Keep Your Promises with Help from AI 316Work Late but Let Others Not 316Make Your Meeting Worth Their Time 317Wrap It Up in Five Minutes 317Say Thanks with Praise 318Your Status Is Not Complicated 318Give a Heads Up with Signatures 319Index 321
Pro iPhone Development with SwiftUI
You know the basics. Your Swift code flows with logic and ease. This isn't your first time building a workable app for iOS platforms. Now, it's time to build a magical app for iOS platforms! Move beyond what you mastered in the best-selling Beginning iPhone Development with SwiftUI. Debug Swift code, use multi-threaded programming with Grand Central Dispatch, pass data between view controllers, and design apps functional in multiple languages.Not only will your apps run like magic under the hood but, with the new standard of SwiftUI, you'll add animations, scaling, multiscreen support, and so much more to your interfaces. You’ll also see how to integrate audio and video files in your apps, access the camera and send pictures to and from the Photos library, use location services to pinpoint your user's position on a map, and display web pages in-app. Don't just stop at flawless code and stickily engaging interfaces. Give your apps a mind with Apple’s advanced frameworks for machine learning, facial and text recognition, and augmented reality.Pro iPhone Development with SwiftUI enlightens you to the world of rich design, solid code, and thoughtful processing needed to make apps that wow. Integrate all these extraordinary iOS features and embrace the world of possibilities in the Swift programming language with SwiftUI.WHAT YOU WILL LEARN* Save and retrieve data when apps close or get pushed in the background* Recognize speech with Apple’s advanced frameworks * Create augmented reality apps* Understand spoken commands with SiriWHO THIS BOOK IS FORAspiring iOS app developers familiar with the Apple Swift programming language and/or the iOS SDK, but ready to move to the next level.WALLACE WANG is a former Windows enthusiast who took one look at Vista and realized that the future of computing belonged to the Mac. He's written more than 40 computer books, including Microsoft Office for Dummies, Beginning Programming for Dummies, Steal This Computer Book, My New Mac, and My New iPad. In addition to programming the Mac and iPhone/iPad, he also performs stand-up comedy, having appeared on A&E s "Evening at the Improv," and having performed in Las Vegas at the Riviera Comedy Club at the Riviera Hotel & Casino. When he’s not writing computer books or performing stand-up comedy, he also enjoys blogging about screenwriting at his site, The 15 Minute Movie Method, where he shares screenwriting tips with other aspiring screenwriters who all share the goal of breaking into Hollywood.Chapter 1: Organizing CodeChapter 2: Debugging CodeChapter 3: Understanding ClosuresChapter 4: Multithreaded Programming with Grand Central DispatchChapter 5: Understanding the Application Life CycleChapter 6: Understanding Data PersistenceChapter 7: Passing Data Between FilesChapter 8: Translating with LocalizationChapter 9: Using 3D TouchChapter 10: Detecting Motion and OrientationChapter 11: Using Location and MapsChapter 12: Playing Audio and VideoChapter 13: Using the CameraChapter 14:Using WebKitChapter 15: Displaying AnimationChapter 16: Using Machine LearningChapter 17: Using Facial and Text RecognitionChapter 18: Using SpeechChapter 19: Understanding SiriKitChapter 20: Understanding ARKitChapter 21: Interacting with Augmented Reality.
OPPO A54 5G
Die verständliche Anleitung für Ihr Smartphone:- Alle Funktionen & Einstellungen auf einen Blick- Schritt für Schritt erklärt – mit praktischen TippsMit diesem smarten Praxisbuch gelingt Ihnen der schnelle und sichere Einstieg in Ihr Smartphone. Lernen Sie Ihr Handymodell von Grund auf kennen und beherrschen! Anschauliche Anleitungen, Beispiele und Bilder zeigen Ihnen gut nachvollziehbar, wie Sie Ihr mobiles Gerät optimal handhaben – von der Ersteinrichtung und Personalisierung über die große Funktionsvielfalt bis zu den wichtigsten Anwendungen. Nutzen Sie darüber hinaus die übersichtlichen Spicker-Darstellungen: Damit können Sie jene Bedienungsschritte, die man am häufigsten braucht, aber immer wieder vergisst, auf einen Blick finden und umsetzen. Freuen Sie sich auf viele hilfreiche Tipps und legen Sie ganz einfach los!Aus dem Inhalt:- Alle Bedienelemente des Smartphones auf einen Blick- Ersteinrichtung und Tipps zum Umzug- Google-Konto erstellen und verwalten- Die Benutzeroberfläche Ihres Smartphones personalisieren- Apps aus dem Play Store herunterladen- Kontakte anlegen und im Adressbuch verwalten- Anrufe tätigen und SMS austauschen - Nachrichten über Mail und WhatsApp versenden und empfangen- Uhr, Kalender, Maps und andere praktische Apps nutzen - Fotos sowie Videos aufnehmen, verwalten und teilen- Ins Internet gehen über WLAN und mobile Daten - Updates, Datenschutz und Sicherheit
Search Engine Optimization All-in-One For Dummies
GET SEARCH ENGINES TO RANK YOUR SITE AS THE NO. 1 RESULT WITH HELP FROM THIS COMPREHENSIVE RESOURCEWhat's the best hiding place in the world? The second page of Google's search results! If you want your website to be found, you need to make sure it appears prominently on search engines. In Search Engine Optimization All-in-One For Dummies, you'll find practical and easy-to-follow advice to increase your site's chances of landing that coveted No. 1 spot on Google, Bing, and other popular search engines. You'll discover how search engines decide which websites to rank highly, how to optimize your site for your best chance at the first page of organic results, what keywords to target, and even how to make your site internationally visible. You'll also find out how to:* Optimize your webpage with responsive design that makes it irresistible to Google* Create a keyword strategy that keeps interested and engaged visitors flowing to your website* Generate the backlinks that will teach Google you're a trusted resource and help you climb the search engine results pagePerfect for webmasters, bloggers, e-commerce professionals, and anyone else looking for more online visibility, Search Engine Optimization All-in-One For Dummies is a must-have guide to improving the quantity and quality of your web traffic. BRUCE CLAY is considered by many to be the father of search engine optimization, or SEO. He has over 25 years’ experience coaching companies to improve their online presence and search results and increase their audience.KRISTOPHER B. JONES is the founder and former CEO of digital marketing agency and affiliate network Pepperjam, which he sold to eBay in 2009. He most recently founded three-time SEO agency of the year finalist LSEO.com and DIY Software company DoItYourselfSEO.com.
Service als Prinzip
7 Management-Prinzipien für glückliche KundenService ist aus unserem Leben nicht wegzudenken. Jeder von uns nimmt täglich verschiedene Services in Anspruch: Vom Friseur über öffentliche Verkehrsmittel bis hin zu Telefon, Internet und komplexen B2B Services. Das Management solcher Service ist dabei reifer geworden, aber auch komplexer. Und so existiert inzwischen eine unübersichtliche Vielzahl von Methoden, Werkzeugen und Techniken, die sich auch noch nach Branchen unterscheiden. Sie alle spiegeln den Versuch wider, die unterschiedlichsten Erfahrungen in konkrete Handlungsanweisungen zu überführen. Manager wie Mitarbeiter in Serviceorganisationen erhoffen sich davon Unterstützung in der täglichen Arbeit. In der Praxis führt das aber zu unübersichtlich vielen Regeln und Ausnahmen.In dieser Situation helfen wenige einfache, aber starke Prinzipien, die – mit gesundem Menschenverstand eingesetzt – Sinn und Nutzen stiften. Das Buch stellt diese Prinzipien mit Hilfe von Beispielen aus der Praxis vor und gibt Ihnen Anstöße und Tipps zur praktischen Anwendung.Aus dem Inhalt: Der Service der ZukunftDie Welt des Kunden verstehenDen Menschen in den Mittelpunkt stellenSysteme zur Zusammenarbeit schaffenVom Ende her denkenRelevante Ergebnisse erzeugenMit Vertrauen und Verantwortung führenEinfach machenLeseprobe (PDF-Link)Autoren:Martin Beims ist ein geschätzter Impulsgeber für Servicemanagement und Gründer der aretas GmbH. Neben seiner Arbeit als Servicementor gibt er bereits seit vielen Jahren seine Erfahrungen in seinen Büchern weiter.Dr. Roland Fleischer ist geschäftsführender Gesellschafter bei der aretas GmbH. Er verfügt über 20 Jahre Erfahrungen im Service Management.Nico Kroker, MBA Gründer und Geschäftsführer der aretas. Er verfügt über langjährige Erfahrung als Produktmanager, verantwortlicher Prozessmanager und als Managementberater.
Go programmieren für Dummies
Go ist eine der neueren Programmiersprachen, die Softwareentwickler in ihrer Werkzeugkiste haben sollten. Die Sprache wurde mit dem Ziel entwickelt, besonders gut lesbar, benutzerfreundlich und effizient zu sein, und ist eine gute Wahl für Entwickler, die Anwendungen für die Cloud erstellen. Dieses Buch zeigt Ihnen die ersten Schritte in Go. Steigen Sie ein und beginnen Sie mit dem Schreiben von Code, der Daten aus der Cloud holt und sie in die Hände der Benutzer legt.Wei-Meng Lee ist Gründer des Unternehmens Developer Learning Solutions, das Schulungen zu den neuesten mobilen Technologien anbietet. Nach dem Motto »Learning by Doing« legt er in seinen Kursen besonderen Wert auf Praxisorientierung und schafft es dank seiner langjährigen Erfahrung, komplexe Technologietrends verständlich zu erklären. Wei-Meng Lee schreibt regelmäßig für Online- und Printpublikationen und ist Autor mehrerer Bücher.
Excel Tipps und Tricks für Dummies (4. Auflg.)
Erfahren Sie, wie Sie mit Excel noch schneller, besser und effizienter arbeiten! Zeigen Sie im Excel-Alltag richtiges Fachwissen. Verwenden Sie gelungene Mixturen aus raffinierten Formeln und Funktionen. Holen Sie zum Beispiel mehr aus WENN-Funktionen heraus, ohne dass es ein ABER gibt. Nutzen Sie im Programm Verborgenes. Dieses Buch zeigt Ihnen neben vielen Tipps, Tricks und Tastenkombinationen auch Top-Secrets für den direkten Einsatz, die nicht jeder kennt und im Geheimen schlummern.Rainer Schwabe sammelt akribisch Excel-Tipps, schreibt regelmäßig Excel-Artikel für Computerzeitschriften wie die c't und ist renommierter Autor zahlreicher Office-Bücher. Er führt bundesweit Schulungen durch und ist ein gefragter Ansprechpartner für Unternehmen, wenn es um praxisbezogene Lösungen in Excel geht.
Pro Go
Best-selling author Adam Freeman explains how to get the most from Go, starting from the basics and building up to the most advanced and sophisticated features. You will learn how Go builds on a simple and consistent type system to create a comprehensive and productive development experience that produces fast and robust applications that run across platforms.Go, also known as Golang, is the concise and efficient programming language designed by Google for creating high-performance, cross-platform applications. Go combines strong static types with simple syntax and a comprehensive standard library to increase programmer productivity, while still supporting features such as concurrent/parallel programming.Each topic is covered in a clear, concise, no-nonsense approach that is packed with the details you need to learn to be truly effective. Chapters include common problems and how to avoid them.WHAT YOU WILL LEARN* Gain a solid understanding of the Go language and tools* Gain in-depth knowledge of the Go standard library* Use Go for concurrent/parallel tasks* Use Go for client- and server-side development WHO THIS BOOK IS FORExperienced developers who want to use Go to create applicationsADAM FREEMAN is an experienced IT professional who has held senior positions in a range of companies, most recently serving as chief technology officer and chief operating officer of a global bank. Now retired, he spends his time writing and long-distance running.Part 1 - Understanding the Go Language1. Your First Go App2. Putting Go in Context3. Using the Go Tools4. Basic Types, Values, and Pointers5. Operations and Conversions6. Flow Control7. Using Arrays, Slice, and Maps8. Defining and Using Functions9. Using Function Types10. Defining Structs11. Using Methods and Interfaces12. Creating and Using Packages13. Type and Interface Composition14. Using Goroutines and Channels15. Error HandlingPart 2 - Using the Go Standard Library16. String Processing and Regular Expressions 17. Formatting and Scanning Strings 18. Math Functions and Data Sorting 19. Dates, Times, and Durations 20. Reading and Writing Data 21. Working with JSON Data 22. Working with Files 23. Using HTML and Text Templates 24. Creating HTTP Servers 25. Creating HTTP Clients 26. Working with Databases 27. Using Reflection 28. Using Reflection, Part 2 29. Using Reflection, Part 3 30. Coordinating Goroutines 31. Unit Testing, Benchmarking, and LoggingPart 3 - Applying Go32. Creating a Web Platform33. Middleware, Templates, and Handlers34. Actions, Sessions, and Authorization 35. SportsStore: A Real Application 36. SportsStore: Cart and Database 37. SportsStore: Checkout and Administration 38. SportsStore: Finishing and Deployment
Excel Data Analysis For Dummies
TURN JUMBLES OF NUMBERS INTO GRAPHICS, INSIGHTS, AND ANSWERS WITH EXCELWith Microsoft Excel, you can, well, excel at data analysis. And Excel Data Analysis For Dummies can help, with clear and easy explanations of the mountain of features for creating, visualizing, and analyzing data. PivotTables, charts, what-if analysis, statistical functions—it's all in here, with examples and ideas for Excel users of all skill levels. This latest edition covers the most recent updates to Excel and Microsoft 365. You'll beef up your data skills and learn powerful techniques for turning numbers into knowledge. For students, researchers, and business professionals, Excel is the spreadsheet and data application of choice—and Dummies is the best choice for learning how to make those numbers sing.* Learn how to use Excel's built-in data analysis features and write your own functions to explore patterns in your data* Create striking charts and visualizations, and discover multiple ways to tell the stories hidden in the numbers* Clean up large datasets and identify statistical operations that will answer your questions* Perform financial calculations, database operations, and more—without leaving ExcelExcel Data Analysis For Dummies is the go-to resource for Excel users who are looking for better ways to crunch the numbers. PAUL MCFEDRIES is the owner of Logophilia Limited, a successful technical writing firm. He has 25 years’ experience writing instructional computer books and is the author of over 100 books that have sold a combined 4 million copies worldwide.Introduction 1PART 1: GETTING STARTED WITH DATA ANALYSIS 5Chapter 1: Learning Basic Data-Analysis Techniques 7Chapter 2: Working with Data-Analysis Tools 31Chapter 3: Introducing Excel Tables 55Chapter 4: Grabbing Data from External Sources 77Chapter 5: Analyzing Table Data with Functions 99PART 2: ANALYZING DATA USING PIVOTTABLES AND PIVOTCHARTS 113Chapter 6: Creating and Using PivotTables 115Chapter 7: Performing PivotTable Calculations 137Chapter 8: Building PivotCharts 161PART 3: DISCOVERING ADVANCED DATA-ANALYSIS TOOLS 181Chapter 9: Dealing with Data Models 183Chapter 10: Tracking Trends and Making Forecasts 203Chapter 11: Analyzing Data Using Statistics 227Chapter 12: Analyzing Data Using Descriptive Statistics 245Chapter 13: Analyzing Data Using Inferential Statistics 261PART 4: THE PART OF TENS 279Chapter 14: Ten Things You Ought to Know about Statistics 281Chapter 15: Ten Ways to Analyze Financial Data 293Chapter 16: Ten Ways to Raise Your PivotTable Game 303Appendix: Glossary of Data Analysis and Excel Terms 317Index 327
Data-Science-Crashkurs
Eine interaktive und praktische Einführung: Data Science praxisnah erklärt»Data Science Crashkurs« bietet einen praxisnahen Einstieg in Data Science, angereichert mit interaktiven Elementen, der die Breite der Möglichkeiten der Datenanalyse aufzeigt. Dieses Buch geht tief genug, um Vorteile, Nachteile und Risiken zu verstehen, aber steigt dennoch nicht zu tief in die zugrunde liegende Mathematik ein. Es wird nicht nur erklärt, wofür wichtige Begriffe wie Big Data, maschinelles Lernen oder Klassifikation stehen, sondern auch anschaulich mit zahlreichen Beispielen aufgezeigt, wie Daten analysiert werden. Ein breiter Überblick über Analysemethoden vermittelt das nötige Wissen, um in eigenen Projekten geeignete Methoden auszuwählen und anzuwenden, um das gewünschte Ergebnis zu erreichen. Der benötigte Python-Quelltext, der z.B. zur Durchführung von Analysen oder zur Erstellung von Visualisierungen verwendet wird, ist in Form von Jupyter-Notebooks frei verfügbar. Zielgruppe: Data ScientistsDatenanalyst*innenDaten- und InformationsverantwortlicheStudierende der Informatik und Wirtschaftsinformatik Autor: Dr. Steffen Herbold ist Professor für Methoden und Anwendungen maschinellen Lernens am Institut für Software und Systems Engineering der Technischen Universität Clausthal, wo er die Forschungsgruppe AI Engineering leitet. Zuvor hat er an der Universität Göttingen promoviert und habilitiert und am Karlsruher Institut für Technologie einen Lehrstuhl vertreten. In der Forschung beschäftigt er sich mit der Entwicklung und Qualitätssicherung der Lösung von Problemen durch maschinelles Lernen, z.B. zur effizienteren Softwareentwicklung, der Prognose von Ernteerträgen oder auch der Erkennung von aeroakustischen Geräuschquellen.
(ISC)2 SSCP Systems Security Certified Practitioner Official Study Guide
THE ONLY SSCP STUDY GUIDE OFFICIALLY APPROVED BY (ISC)2The (ISC)2 Systems Security Certified Practitioner (SSCP) certification is a well-known vendor-neutral global IT security certification. The SSCP is designed to show that holders have the technical skills to implement, monitor, and administer IT infrastructure using information security policies and procedures.This comprehensive Official Study Guide—the only study guide officially approved by (ISC)2—covers all objectives of the seven SSCP domains.* Security Operations and Administration* Access Controls* Risk Identification, Monitoring, and Analysis* Incident Response and Recovery* Cryptography* Network and Communications Security* Systems and Application SecurityThis updated Third Edition covers the SSCP exam objectives effective as of November 2021. Much of the new and more advanced knowledge expected of an SSCP is now covered in a new chapter "Cross-Domain Challenges." If you're an information security professional or student of cybersecurity looking to tackle one or more of the seven domains of the SSCP, this guide gets you prepared to pass the exam and enter the information security workforce with confidence.ABOUT THE AUTHORMICHAEL S. WILLS, SSCP, CISSP, CAMS, is Assistant Professor of Applied Information Technologies in the College of Business at the Embry-Riddle Aeronautical University’s Worldwide Campus. He has many years of experience designing, building, and operating cutting-edge secure systems, and wrote (ISC)2’s official training courses for both the SSCP and CISSP. He is also the creator of ERAU’s Master of Science in Information Security and Assurance degree program. Introduction xxvAssessment Test xlviiiPART I GETTING STARTED AS AN SSCP 1CHAPTER 1 THE BUSINESS CASE FOR DECISION ASSURANCE AND INFORMATION SECURITY 3Information: The Lifeblood of Business 4Policy, Procedure, and Process: How Business Gets Business Done 10Who Runs the Business? 20Summary 24Exam Essentials 24Review Questions 26CHAPTER 2 INFORMATION SECURITY FUNDAMENTALS 33The Common Needs for Privacy, Confidentiality, Integrity, and Availability 34Training and Educating Everybody 47SSCPs and Professional Ethics 47Summary 49Exam Essentials 50Review Questions 54PART II INTEGRATED RISK MANAGEMENT AND MITIGATION 61CHAPTER 3 INTEGRATED INFORMATION RISK MANAGEMENT 63It’s a Dangerous World 64The Four Faces of Risk 75Getting Integrated and Proactive with Information Defense 83Risk Management: Concepts and Frameworks 89Risk Assessment 95Four Choices for Limiting or Containing Damage 107Summary 114Exam Essentials 114Review Questions 120CHAPTER 4 OPERATIONALIZING RISK MITIGATION 127From Tactical Planning to Information Security Operations 128Operationalizing Risk Mitigation: Step by Step 134The Ongoing Job of Keeping Your Baseline Secure 164Ongoing, Continuous Monitoring 174Reporting to and Engaging with Management 182Summary 183Exam Essentials 183Review Questions 189PART III THE TECHNOLOGIES OF INFORMATION SECURITY 197CHAPTER 5 COMMUNICATIONS AND NETWORK SECURITY 199Trusting Our Communications in a Converged World 200Internet Systems Concepts 206Two Protocol Stacks, One Internet 218Wireless Network Technologies 240IP Addresses, DHCP, and Subnets 243IPv4 vs. IPv6: Important Differences and Options 248CIANA Layer by Layer 251Securing Networks as Systems 262Summary 273Exam Essentials 273Review Questions 280CHAPTER 6 IDENTITY AND ACCESS CONTROL 285Identity and Access: Two Sides of the Same CIANA+PS Coin 286Identity Management Concepts 288Access Control Concepts 295Network Access Control 305Implementing and Scaling IAM 310User and Entity Behavior Analytics (UEBA) 329Zero Trust Architectures 332Summary 333Exam Essentials 334Review Questions 343CHAPTER 7 CRYPTOGRAPHY 349Cryptography: What and Why 350Building Blocks of Digital Cryptographic Systems 358Keys and Key Management 367“Why Isn’t All of This Stuff Secret?” 373Cryptography and CIANA+PS 375Public Key Infrastructures 381Applying Cryptography to Meet Different Needs 399Managing Cryptographic Assets and Systems 405Measures of Merit for Cryptographic Solutions 407Attacks and Countermeasures 408PKI and Trust: A Recap 418On the Near Horizon 420Summary 423Exam Essentials 424Review Questions 429CHAPTER 8 HARDWARE AND SYSTEMS SECURITY 435Infrastructure Security Is Baseline Management 437Securing the Physical Context 442Infrastructures 101 and Threat Modeling 444Endpoint Security 457Malware: Exploiting the Infrastructure’s Vulnerabilities 462Privacy and Secure Browsing 466“The Sin of Aggregation” 469Updating the Threat Model 469Managing Your Systems’ Security 470Summary 471Exam Essentials 472Review Questions 478CHAPTER 9 APPLICATIONS, DATA, AND CLOUD SECURITY 483It’s a Data-Driven World…At the Endpoint 484Software as Appliances 487Applications Lifecycles and Security 490CIANA+PS and Applications Software Requirements 498Application Vulnerabilities 504“Shadow IT:” The Dilemma of the User as Builder 507Information Quality and Information Assurance 511Protecting Data in Motion, in Use, and at Rest 514Into the Clouds: Endpoint App and Data Security Considerations 522Legal and Regulatory Issues 533Countermeasures: Keeping Your Apps and Data Safe and Secure 535Summary 536Exam Essentials 537Review Questions 548PART IV PEOPLE POWER: WHAT MAKES OR BREAKS INFORMATION SECURITY 555CHAPTER 10 INCIDENT RESPONSE AND RECOVERY 557Defeating the Kill Chain One Skirmish at a Time 558Harsh Realities of Real Incidents 564Incident Response Framework 566Preparation 571Detection and Analysis 578Containment and Eradication 584Recovery: Getting Back to Business 587Post-Incident Activities 590Summary 594Exam Essentials 595Review Questions 601CHAPTER 11 BUSINESS CONTINUITY VIA INFORMATION SECURITY AND PEOPLE POWER 607What Is a Disaster? 608Surviving to Operate: Plan for It! 609Timelines for BC/DR Planning and Action 615Options for Recovery 617Cloud- Based “Do- Over” Buttons for Continuity, Security, and Resilience 623People Power for BC/DR 626Security Assessment: For BC/DR and Compliance 633Converged Communications: Keeping Them Secure During BC/DR Actions 634Summary 637Exam Essentials 637Review Questions 641CHAPTER 12 CROSS-DOMAIN CHALLENGES 647Operationalizing Security Across the Immediate and Longer Term 648Supply Chains, Security, and the SSCP 657Other Dangers on the Web and Net 662On Our Way to the Future 666Enduring Lessons 672Your Next Steps 677At the Close 678Exam Essentials 678Review Questions 683Appendix Answers to Review Questions 689Chapter 1: The Business Case for Decision Assurance and Information Security 690Chapter 2: Information Security Fundamentals 693Chapter 3: Integrated Information Risk Management 695Chapter 4: Operationalizing Risk Mitigation 698Chapter 5: Communications and Network Security 701Chapter 6: Identity and Access Control 704Chapter 7: Cryptography 707Chapter 8: Hardware and Systems Security 709Chapter 9: Applications, Data, and Cloud Security 712Chapter 10: Incident Response and Recovery 715Chapter 11: Business Continuity via Information Security and People Power 718Chapter 12: Cross- Domain Challenges 722Index 727
Kompatibilitätsverfahren für Profinet-Hardware mit Ethernet Time Sensitive Networks
Die Vernetzung von industriellen Produktionssystemen soll in Zukunft auf Basis von Ethernet Time Sensitive Networks (TSN) umgesetzt werden. Die Einführung einer neuen Netzwerktechnik in die Feldebene der industriellen Produktion stellt jedoch eine besondere Herausforderung dar, da neben Netzwerkfunktionen eine echtzeitfähige Implementierung von Protokollen und spezifischen Anwendungen in die Feldgeräte erforderlich ist. Bei häufig geringen Stückzahlen der anwendungsspezifischen Geräte sind derartige Neuentwicklungen häufig wirtschaftlich nicht tragbar. Migrationsstrategien kommt daher eine entsprechend große Bedeutung zu.Die Forschungsfrage dieser Arbeit lautet: Wie können bestehende Geräte des Echtzeit-Ethernet-Systems PROFINET mit den geforderten Funktions- und Leistungsmerkmalen wie Zeitsynchronisation und synchronisierte Kommunikation kompatibel mit Ethernet TSN-Netzwerken genutzt werden? Der Autor entwickelte Kompatibilitätsverfahren, mit denen dies möglich wird. Das zentrale Kompatibilitätsverfahren ist der Ethernet TSN-kompa¬tible Bridging-Modus Time Aware Forwarding (TAF), der zeitgesteuerte Kommunikation auf der Basis der Empfangszeit zeitrichtig weiterleitet und per Softwareupdate auf bestehender PROFINET-Hardware implementiert werden kann. Diese Geräte können damit in TSN-Netzwerke integriert werden und synchronisierte Kommunikation mit einem Jitter kleiner als 1 µs nutzen.SEBASTIAN SCHRIEGEL absolvierte eine Berufsausbildung als Kommunikationselektroniker und studierte anschließend an der Technischen Hochschule Ostwestfalen-Lippe Elektrotechnik (Dipl.-Ing. FH) und Mechatronische Systeme (M.Sc.). Er arbeitet bei Fraunhofer IOSB-INA in Lemgo und schloss 2021 eine Promotion an der Universität Bielefeld (Dr.-Ing.) ab.Einleitung.- Entwicklung der industriellen Kommunikation und der Anforderungen.- Stand der Wissenschaft und Technik.- Analyse der Kompatibilität von Ethernet TSN und PROFINET-Hardware.- Kompatibilitätsverfahren.- Validierung der Verfahren.- Zusammenfassung und Bewertung.
Evolving Software Processes
EVOLVING SOFTWARE PROCESSESTHE BOOK PROVIDES BASIC BUILDING BLOCKS OF EVOLUTION IN SOFTWARE PROCESSES, SUCH AS DEVOPS, SCALING AGILE PROCESS IN GSD, IN ORDER TO LAY A SOLID FOUNDATION FOR SUCCESSFUL AND SUSTAINABLE FUTURE PROCESSES.One might argue that there are already many books that include descriptions of software processes. The answer is “yes, but.” Becoming acquainted with existing software processes is not enough. It is tremendously important to understand the evolution and advancement in software processes so that developers appropriately address the problems, applications, and environments to which they are applied. Providing basic knowledge for these important tasks is the main goal of this book. Industry is in search of software process management capabilities. The emergence of the COVID-19 pandemic emphasizes the industry’s need for software-specific process management capabilities. Most of today’s products and services are based to a significant degree on software and are the results of largescale development programs. The success of such programs heavily depends on process management capabilities, because they typically require the coordination of hundreds or thousands of developers across different disciplines. Additionally, software and system development are usually distributed across geographical, cultural and temporal boundaries, which make the process management activities more challenging in the current pandemic situation. This book presents an extremely comprehensive overview of the evolution in software processes and provides a platform for practitioners, researchers and students to discuss the studies used for managing aspects of the software process, including managerial, organizational, economic and technical. It provides an opportunity to present empirical evidence, as well as proposes new techniques, tools, frameworks and approaches to maximize the significance of software process management. AUDIENCEThe book will be used by practitioners, researchers, software engineers, and those in software process management, DevOps, agile and global software development. ARIF ALI KHAN is at the University of Jyvȁskylȁ, Finland. He obtained his PhD degree in software engineering from the Department of Computer Science, City University of Hong Kong. He has participated in and managed several empirical software engineering related research projects. He has expertise in software outsourcing, process improvement, 3C’s (communication, coordination, control), requirements change management, agile software development and evidence-based software engineering. Khan has published over 40 articles in peer reviewed conferences and journals.DAC-NHUONG LE obtained his PhD in computer science from Vietnam National University, Vietnam in 2015. He is Deputy-Head of Faculty of Information Technology, Haiphong University, Vietnam. His area of research includes: evaluation computing and approximate algorithms, network communication, security and vulnerability, network performance analysis and simulation, cloud computing, IoT and image processing in biomedicine. He has more than 50 publications and edited/authored 15 computer science books, many with the Wiley-Scrivener imprint. List of Figures xvList of Tables xviiForeword xxiPreface xxiiiAcknowledgments xxviiAcronyms xxix1 REMO: A RECOMMENDATION DEVELOPMENT MODEL FOR SOFTWARE PROCESS IMPROVEMENT 1Sujin Choi, Dae-Kyoo Kim, Sooyong Park1.1 Introduction 21.2 Motivation 31.3 Related Work 51.4 Recommendation Development Model: ReMo 71.4.1 Correlation Analysis 91.4.2 Refining Improvement Packages 141.4.3 Building Recommendations 211.5 Case Studies 251.5.1 Phase I 281.5.2 Phase II 281.5.3 Phase III 281.5.4 Phase IV 291.6 Evaluation 291.6.1 Process Evaluation 301.6.2 Outcome Evaluation 321.6.3 Threats to Validity 361.7 Discussion 371.8 Conclusion 38References 392 A FRAMEWORK FOR A SUSTAINABLE SOFTWARE SECURITY PROGRAM 47Monica Iovan, Daniela S. Cruzes, Espen A. Johansen2.1 Introduction 482.2 Software Security Best Practices 492.2.1 Microsoft Security Development Lifecycle for Agile Development 492.2.2 Building Security in Maturity Model 502.2.3 OWASP Software Assurance Maturity Model 522.2.4 Software Security Services 532.3 Software Security in Visma 552.4 Top-Down and Bottom-Up Approach of a Sustainable Program 552.4.1 Ensuring the Adoption and Implementation of Security Practices 562.4.2 Enabling the Adoption and Implementation of Security Practices 572.4.3 Empowering the Teams 572.4.4 Embedding the Security Activities 582.5 Explorability of a Sustainable Software Security Program 582.5.1 Researching and Innovating Services 582.5.2 Creating New Services 602.5.3 Persuasion Focusing on the Types of Software Development Teams 612.5.4 Service Onboarding 632.6 Exploiting Existing Services 632.6.1 Collecting Continuous Feedback 642.6.2 Retrofitting the Services 652.6.3 Focus on Investment Costs and Benefits 662.6.4 Discontinuing a Service 662.7 Pitfalls of a Sustainable Software Security Program 672.8 Further Reading 682.9 Conclusion 68References 683 LINKING SOFTWARE PROCESSES TO IT PROFESSIONALISM FRAMEWORKS 71Luis Fernández-Sanz, Inés López Baldominos, Vera Pospelova3.1 Introduction 723.2 Process Standards 743.3 IT Professionalism Standards 753.3.1 ESCO 763.3.2 European e-Competence Framework 763.3.3 Skills Match Framework 773.4 Linking Software Processes and IT Professionalism Frameworks 783.5 Analysis of Recommended Skills in Processes According to Participating Professional Roles 793.6 Conclusions 84References 844 MONITORING AND CONTROLLING SOFTWARE PROJECT SCOPE USING AGILE EVM 89Avais Jan, Assad Abbas, Naveed Ahmad4.1 Introduction 904.2 Related Work 914.2.1 Tools and Techniques Used for Scope Definition 924.2.2 Traditional Project Scope Definition 934.2.3 Tools and Techniques for Agile Project Scope Definition 944.3 EVM Applications and Calculation 944.4 Research Methodology 964.4.1 Systematic Literature Review 974.4.2 Mapping of Factors with A-SPSRI Elements 984.5 Quantification of A-SPSRI Elements and Running Simulation 1014.5.1 Quantification of A-SPSRI Elements 1014.5.2 Running Simulations and Their Integration with Agile EVM 1014.5.3 Case Study 1 1034.5.4 Case Study 2 1104.6 Experimental Evaluation of Simulated Results 1124.6.1 Regression Model Interpretation 1124.6.2 Interpretation 1134.7 Conclusion 114References 1155 MODELING MULTI-RELEASE OPEN SOURCE SOFTWARE RELIABILITY GROWTH PROCESS WITH GENERALIZED MODIFIED WEIBULL DISTRIBUTION 123Vishal Pradhan, Ajay Kumar, Joydip Dhar5.1 Introduction 1245.2 Background 1265.3 Proposed Models 1275.3.1 Model-1 (General Model) 1275.3.2 Model-2 (Multi-Release Model) 1285.4 Performance Evaluation with Data Analysis 1285.4.1 Dataset and Parameter Estimation 1285.4.2 Competing Models and Comparison Criteria 1295.4.3 Least Square Estimation (LSE) 1295.4.4 Goodness of Fit 1305.4.5 Comparison of Results 1305.5 Conclusion 131References 1326 DEVELOPING A REFERENCE MODEL FOR OPEN DATA CAPABILITY MATURITY ASSESSMENT 135Murat Tahir Çaldağ, Ebru Gökalp6.1 Introduction 1366.2 Literature Review 1376.2.1 Theoretical Background 1376.2.2 Related Works 1376.3 Model Development 1396.3.1 Scope 1396.3.2 Design 1396.3.3 Populate 1406.3.4 Test 1406.3.5 Deploy and Maintain 1406.4 Open Data Capability Maturity Model 1406.4.1 Process Dimension 1406.4.2 Capability Dimension 1436.5 Conclusion 144References 1457 AHP-BASED PRIORITIZATION FRAMEWORK FOR SOFTWARE OUTSOURCING HUMAN RESOURCE SUCCESS FACTORS IN GLOBAL SOFTWARE DEVELOPMENT 151Abdul Wahid Khan, Ghulam Yaseen, Muhammad Imran Khan, Faheem Khan7.1 Introduction 1527.2 Literature Review 1537.3 Research Methodology 1537.3.1 Systematic Literature Review 1547.3.2 Search String Process 1547.3.3 Search String Development 1557.3.4 Selection of Publications 1557.3.5 Commencement of Data Extraction 1577.3.6 Result Generated for Research Questions through SLR by Applying Final Search String 1587.3.7 Categorization of Identified Success Factors 1597.3.8 Analytical Hierarchical Process (AHP) 1607.4 Proposed Methodology 1627.4.1 Questionnaire Development 1637.4.2 Data Sources 1637.4.3 Validation of Identified Success Factors 1637.4.4 Application of AHP to Prioritize Success Factors 1647.4.5 Comparison of Proposed Framework 1697.5 Limitations 1697.6 Implications of the Study 1697.7 Conclusions and Future Work 170References 1708 A PROCESS FRAMEWORK FOR THE CLASSIFICATION OF SECURITY BUG REPORTS 175Shahid Hussain8.1 Introduction 1768.2 Related Work 1778.2.1 Text Mining for Security Bug Report Prediction 1778.2.2 Machine Learning Algorithms-Based Prediction 1788.2.3 Bi-Normal Separation for Feature Selection 1788.3 Proposed Methodology 1788.3.1 Data Gathering and Preprocessing 1798.3.2 Identifying Security-Related Keywords 1798.3.3 Scoring Keywords 1808.3.4 Scoring Bug Reports 1818.4 Experimental Setup 1818.4.1 Machine Learning Algorithm 1818.4.2 Dataset 1818.4.3 Performance Evaluation 1818.5 Results and Discussion 1828.5.1 Response to RQ1 1828.5.2 Response to RQ2 1828.6 Conclusion 183References 1839 A SYSTEMATIC LITERATURE REVIEW OF CHALLENGES FACTORS FOR IMPLEMENTING DEVOPS PRACTICES IN SOFTWARE DEVELOPMENT ORGANIZATIONS: A DEVELOPMENT AND OPERATION TEAMS PERSPECTIVE 187Mohammad Shameem9.1 Introduction 1889.2 Research Methodology 1899.2.1 Stage-1: Planning the Review 1899.2.2 Stage-2: Conducting the Review 1919.2.3 Stage-3: Reporting the Review Process 1919.3 Results 1929.3.1 RQ1 (Challenges Identified in the Literature) 1929.3.2 RQ2 (Most Critical Challenges) 1929.3.3 RQ3 (Development and Operation Analysis) 1939.4 Discussion and Summary 1949.5 Threats to Validity 1949.6 Conclusions and Future Study 195References 19510 DEVOPS’ CULTURE CHALLENGES MODEL (DC2M): A SYSTEMATIC LITERATURE REVIEW PROTOCOL 201Muhammad Shoaib Khan, Abdul Wahid Khan, Javed Khan10.1 Introduction 20210.2 Background 20310.3 Systematic Literature Review Protocol 20410.4 Creating the Search String 20510.5 Search Strategies 20510.5.1 Trial Search 20510.5.2 Recognizing Search Terms Attributes 20610.5.3 Results for a 20610.5.4 Results for b 20610.5.5 Results for c 20710.5.6 Results for d 20710.6 Final Search String Construction 20810.7 Selection Criteria and Search Process 20910.7.1 Inclusion Criteria 20910.7.2 Exclusion Criteria 20910.7.3 Selection of Primary Sources 21010.8 Assessment of Publication Quality 21010.9 Data Extraction Stage 21010.9.1 Initiation of Data Extraction Phase 21010.9.2 Presentation of Data Extraction 21110.9.3 Data Extraction Process 21110.9.4 Data Storage 21110.10 Data Synthesis 21210.11 Discussion 21210.12 Validation of Review Protocol 21310.13 Limitation 214References 21411 CRITICAL CHALLENGES OF DESIGNING SOFTWARE ARCHITECTURE FOR INTERNET OF THINGS (IOT) SOFTWARE SYSTEM 219Noor Rehman, Abdul Wahid Khan11.1 Introduction 22011.2 Background 22111.2.1 Layered Architecture Pattern 22211.2.2 Microservices Software Architecture 22211.2.3 Event-Driven Software Architecture Pattern 22311.2.4 Blackboard Software Architecture Pattern 22411.2.5 Systematic Literature Review for SADM 22411.3 Research Questions 22411.4 Research Methodology 22511.4.1 Constructing Search Term Formulation 22511.4.2 Publication Selection Process 22911.4.3 Quality Assessment of the Publication 23011.4.4 Data Extraction 23011.4.5 Data Extraction Demonstration 23011.4.6 Findings 23211.5 Continent-Wise Comparison of the Challenges Found 23511.6 Limitations 23511.7 Conclusion and Future Work 236References 23712 CHALLENGES TO PROJECT MANAGEMENT IN DISTRIBUTED SOFTWARE DEVELOPMENT: A SYSTEMATIC LITERATURE REVIEW 241Sher Badshah12.1 Introduction 24212.2 Related Work 24212.3 Methodology 24312.3.1 Planning the Review 24412.3.2 Conducting the Review 24512.3.3 Reporting the Review 24612.4 Results and Discussion 24612.5 Conclusion and Future Work 248References 24913 CYBER SECURITY CHALLENGES MODEL: SLR-BASED PROTOCOL AND INITIAL FINDINGS 253Shah Zaib, Abdul Wahid Khan, Iqbal Qasim13.1 Introduction 25413.2 Related Work 25413.3 Systematic Literature Review (SLR) Protocol 25613.4 Research Questions 25613.5 Search Term Construction 25613.6 Strategies for Searching 25713.6.1 Trial Searching 25713.6.2 Characteristics of Search Terms 25713.7 Process of Search String 25813.7.1 Development of Search String 25813.7.2 Resources to be Searched 25913.8 Selection of Publication 25913.8.1 Inclusion Criteria 25913.8.2 Exclusion Criteria 26013.8.3 Support of Secondary Reviewer 26013.9 Assessment of Publication Quality 26013.10 Data Extraction Phase 26113.10.1 Commencement of Data Extraction Phase 26113.10.2 Presentation of Extracted Data 26113.10.3 Data Extraction Process 26113.10.4 Data Storage 26213.11 Literature Search and Selection 26213.12 Results 26313.12.1 Challenges in CSCM Based on Database/Digital Libraries 26313.12.2 Challenges in CSCM Based on Methodology 26513.13 Discussion 26613.14 Limitations 26613.15 Conclusion and Future Work 266References 26714 A PROCESS ASSESSMENT MODEL FOR HUMAN RESOURCE SKILL DEVELOPMENT ENABLING DIGITAL TRANSFORMATION 271Ebru Gökalp14.1 Introduction 27214.2 Literature Review 27314.2.1 Human Resource Skill Development 27314.2.2 Theoretical Background 27314.3 Process Assessment Model for Human Resource Skill Development 27414.3.1 Process Dimension 27414.3.2 Capability Dimension 27414.4 Application of the Process Assessment Model for DX-HRSD 27614.5 Findings and Discussions 27714.6 Conclusion 279References 279
Microsoft Project For Dummies
BLOW PAST THE JARGON AND GET HANDS-ON, PRACTICAL GUIDANCE ON MANAGING ANY PROJECT WITH MICROSOFT PROJECTLean. Agile. Hybrid. It seems that project management these days comes with more confusing buzzwords than ever. But you can make managing your next project simple and straightforward with help from Microsoft Project For Dummies.This book unpacks Microsoft’s bestselling project management platform and walks you through every important feature, step-by-step, until you’re ready to take on virtually any project, no matter the size. From getting set up for the first time to creating tasks, managing resources and working with time management features, you’ll learn everything you need to know about managing a project in Microsoft’s iconic software.You’ll also find:* Totally updated guidance that applies to both the desktop version and Microsoft’s new subscription-based Microsoft Project Online * Helpful information on integrating Agile practices and techniques into your project * “Golden rules” that keep a project on-track and on-time * Ways to effectively manage your resources with Microsoft Project’s built-in functionality Managing a project, big or small, is no easy task. Luckily, Microsoft Project For Dummies can take a lot of the hassle out of your day-to-day life. Learn how to take advantage of this powerful software today!CYNTHIA SNYDER DIONISIO is a project anagement consultant with a passion for curriculum design and online training. Author of Microsoft Project 2019 For Dummies, she’s helped thousands of employees find success in their project management careers.INTRODUCTION 1About This Book 1What’s Not in This Book 2Foolish Assumptions 2Icons Used in This Book 3Beyond the Book 3Where to Go from Here 4PART 1: GETTING STARTED WITH PROJECT 5CHAPTER 1: PROJECT MANAGEMENT, MS PROJECT, AND YOU 7Project Management Evolution 8What’s in a Name: Projects, Project Management, and Project Managers 9Project managers and Scrum masters 10The role of the project manager 11The role of the Scrum master 12Introducing Microsoft Project 13Getting to Know You 14Navigating Ribbon tabs and the Ribbon 17Displaying more tools 20Tell Me What You Want to Do 22CHAPTER 2: STARTING THE PROJECT 23Creating the Project Charter 24Introducing the Work Breakdown Structure (WBS) 26Organizing the Work 27Starting the Project 28Entering project information 29Entering the WBS 31Indenting and outdenting (a.k.a promoting and demoting) 32Entering tasks 33Weighing manual scheduling versus automatic scheduling 35Inserting one project into another 37Inserting hyperlinks 38CHAPTER 3: BECOMING A TASK MASTER41Creating Summary Tasks and Subtasks 41How many levels can you go? 43The project summary task 43Moving Tasks Up, Down, and All Around 45Moving tasks with the drag-and-drop method 45Moving tasks with the cut-and-paste method 46Now You See It, Now You Don’t: Collapsing and Expanding the Task Outline 47Showing Up Again and Again: Recurring Tasks 48Setting Milestones 50Deleting Tasks and Using Inactive Tasks 51Making a Task Note 52CHAPTER 4: THE CODEPENDENT NATURE OF TASKS55How Tasks Become Dependent 56Dependent tasks: Which comes first? 56Dependency types 57Allowing for Murphy’s Law: Lag and lead time 59Setting the Dependency Connection 60Adding the dependency link 60Words to the wise 62Understanding that things change: Deleting dependencies 64CHAPTER 5: ESTIMATING TASK TIME67You’re in It for the Duration 68Tasks come in all flavors: Identifying task types 68Effort-driven tasks: 1 + 1 = ½ 71Estimating Effort and Duration 72Estimating techniques 72Setting the task duration 74Controlling Timing with Constraints 76Understanding how constraints work 76Establishing constraints 76Setting a deadline 78Starting and Pausing Tasks 79Entering the task’s start date 80Taking a break: Splitting tasks 81CHAPTER 6: CHECK OUT THIS VIEW!83A Project with a View 83Navigating tabs and views 84Scrolling around 86Reaching a specific spot in your plan 87More Detail about Views 88Home base: Gantt Chart view 88Resourceful views: Resource Sheet and Team Planner 89Getting your timing down with the Timeline 90Going with the flow: Network Diagram view 91Calling up Calendar view 91Customizing Views 92Working with view panes 93Modifying Network Diagram view 98Resetting the view 100PART 2: MANAGING RESOURCES 103CHAPTER 7: CREATING RESOURCES 105Resources: People, Places, and Things 105Becoming Resource-Full 106Understanding resources 106Resource types: Work, material, and cost 107How resources affect task timing 108Estimating resource requirements 109The Birth of a Resource 110Creating one resource at a time 110Identifying resources before you know their names 112Many hands make light work 113Managing Resource Availability 113Estimating and setting availability 114When a resource comes and goes 115Sharing Resources 116Skimming from resource pools 116Importing resources from Outlook 119CHAPTER 8: WORKING WITH CALENDARS121Mastering Base, Project, Resource, and Task Calendars 122Setting the base calendar for a project 122Understanding the four calendar types 122How calendars work 123How one calendar relates to another 123Scheduling with Calendar Options and Working Times 124Setting calendar options 125Setting exceptions to working times 126Working with Task Calendars and Resource Calendars 128Setting resource calendars 129Making a change to a resource’s calendar 130Creating a Custom Calendar Template 132Sharing Copies of Calendars 134CHAPTER 9: ASSIGNING RESOURCES 137Finding the Right Resource 137Needed: One good resource willing to work 138Custom fields: It’s a skill 139Making a Useful Assignation 140Determining material and cost-resource units 140Making assignments 141Shaping the contour that’s right for you 145Benefitting from a Helpful Planner 147CHAPTER 10: DETERMINING A PROJECT’S COST149How Do Costs Accrue? 150Adding up the costs 150When will these costs hit the bottom line? 151Specifying Cost Information in the Project 152You can’t avoid fixed costs 153Entering hourly, overtime, and cost-per-use rates 154Assigning material resources 156PART 3: BEFORE YOU BASELINE 159CHAPTER 11: FINE-TUNING YOUR PLAN 161Everything Filters to the Bottom Line 161Setting predesigned filters 162Putting AutoFilter to work 163Creating do-it-yourself filters 166Gathering Information in Groups 167Applying predefined groups 169Devising your own groups 169Figuring Out What’s Driving the Project 171Inspecting tasks 172Handling task warnings, suggestions, and problems 173CHAPTER 12: NEGOTIATING PROJECT CONSTRAINTS175It’s about Time 176Applying contingency reserve 176Completing a task in less time 177Getting What You Want for Less 180The Resource Recourse 181Checking resource availability 181Deleting or modifying a resource assignment 183Beating overallocations with quick-and-dirty rescheduling 184Finding help 184Leveling resources 185Rescheduling the Project 188CHAPTER 13: MAKING THE PROJECT LOOK GOOD189Looking Good! 190Formatting the Gantt Chart 190Formatting taskbars 190Zeroing in on critical issues 194Restyling the Gantt chart 194Formatting Network Diagram Boxes 195Adjusting the Layout 197Modifying Gridlines 199Recognizing When a Picture Can Say It All 201Creating a Custom Text Field 202CHAPTER 14: IT ALL BEGINS WITH A BASELINE 207All about Baselines 208Saving a baseline 208Saving more than one baseline 210Clearing and resetting a baseline 211In the Interim 212Saving an interim plan 213Clearing and resetting an interim plan 214PART 4: STAYING ON TRACK 217CHAPTER 15: ON THE RIGHT TRACK 219Tracking Views 220Setting the status date 220Tracking status with the Task sheet 221Using the Tracking table 221Tracking buttons 222Determining the percent complete 223Tracking status with Task Usage view 224Tracking status with Resource Usage view 224Uh-oh — you’re in overtime 225Specifying remaining durations for auto-scheduled tasks 226Entering fixed-cost updates 227Moving a Task 228Update Project: Sweeping Changes 230Tracking Materials 232Tracking More than One Project 233CHAPTER 16: PROJECT VIEWS: OBSERVING PROGRESS235Seeing Where Tasks Stand 236Baseline versus actual progress 236Lines of progress 236Delving into the Detail 240Tracking Progress Using Earned Value Management 242Viewing the Earned Value table 244Earned value options 244Calculating behind the Scenes 246An abundance of critical paths 246CHAPTER 17: YOU’RE BEHIND — NOW WHAT?249Using Project with Risk and Issue Logs 249Documenting issues 250Printing interim plans and baselines 250What-If Scenarios 251Sorting tasks 252Filtering 253Examining the critical path 254Using resource leveling (again) 255Determining which factors are driving the timing of a task 256How Adding People or Time Affects the Project 257Hurrying up and making modifications 257Throwing resources at the problem 258Shifting dependencies and task timing 259When All Else Fails 261Taking the time you need 261Finding ways to cut corners 262CHAPTER 18: SPREADING THE NEWS: REPORTING 265Generating Standard Reports 266What’s available on the Report tab 266Dashboard reports 267Creating New Reports 268Gaining a new perspective on data with visual reports 270Creating a visual report 270Fine-Tuning a Report 271Dragging, dropping, and sizing 272Looking good! 273Spiffing Things Up 274Calling the Printer! 276Working with Page Setup 277Getting a preview 279Finalizing your print options 280Working on the Timeline 281Adding tasks to the Timeline 281Customizing the Timeline 283Copying the Timeline 283PART 5: WORKING WITH SPRINTS PROJECTS 285CHAPTER 19: SETTING UP A SPRINTS PROJECT 287Creating a Sprints Project 287Enjoying a Whole New View 290The Task Board and Task Board sheet 291The Sprint Planning Board and Sprint Planning sheet 292The Current Sprint Board and Current Sprint sheet 293The Backlog Board and the Backlog sheet 293Adding Information to Tasks 294Prioritizing Tasks 296Inserting a Sprints Project into a Plan-Driven Project 296CHAPTER 20: TRACKING A SPRINTS PROJECT 299Viewing Your Sprints Project Data 299Using filters to focus 300Using tables to arrange data 300Being a groupie 302Sorting tasks 302Creating Sprints Reports 303CHAPTER 21: GETTING BETTER ALL THE TIME 307Reviewing the Project 308Learning from your mistakes 308Fine-tuning communication 309Comparing Versions of a Project 310Building on Success 312Creating a template 312Mastering the Organizer 314PART 6: THE PART OF TENS 317CHAPTER 22: TEN GOLDEN RULES OF PROJECT MANAGEMENT 319Roll with It 319Put Your Ducks in a Row 320Expect the Unexpected 321Don’t Put Off until Tomorrow 322Delegate, Delegate, Delegate 322Document It 323Keep the Team in the Loop 323Measure Success 324Maintain a Flexible Strategy 325Learn from Your Mistakes 325CHAPTER 23: TEN COOL SHORTCUTS IN PROJECT 327Task Information 327Resource Information 328Frequently Used Functions 329Subtasks 330Quick Selections 330Fill Down 331Navigation 331Hours to Years 331Timeline Shortcuts 331Quick Undo 332Glossary 333Index 341
Numerical Methods Using Java
Implement numerical algorithms in Java using NM Dev, an object-oriented and high-performance programming library for mathematics.You’ll see how it can help you easily create a solution for your complex engineering problem by quickly putting together classes.Numerical Methods Using Java covers a wide range of topics, including chapters on linear algebra, root finding, curve fitting, differentiation and integration, solving differential equations, random numbers and simulation, a whole suite of unconstrained and constrained optimization algorithms, statistics, regression and time series analysis. The mathematical concepts behind the algorithms are clearly explained, with plenty of code examples and illustrations to help even beginners get started.WHAT YOU WILL LEARN* Program in Java using a high-performance numerical library* Learn the mathematics for a wide range of numerical computing algorithms* Convert ideas and equations into code* Put together algorithms and classes to build your own engineering solution* Build solvers for industrial optimization problems* Do data analysis using basic and advanced statisticsWHO THIS BOOK IS FORProgrammers, data scientists, and analysts with prior experience with programming in any language, especially Java.HAKSUN LI, PHD, is founder of NM Group, a scientific and mathematical research company. He has the vision of “Making the World Better Using Mathematics”. Under his leadership, the firm serves worldwide brokerage houses and funds, multinational corporations and very high net worth individuals. Haksun is an expert in options trading, asset allocation, portfolio optimization and fixed-income product pricing. He has coded up a variety of numerical software, including SuanShu (a library of numerical methods), NM Dev (a library of numerical methods), AlgoQuant (a library for financial analytics), NMRMS (a portfolio management system for equities), and supercurve (a fixed-income options pricing system). Prior to this, Haksun was a quantitative trader/quantitative analyst with multiple investment banks. He has worked in New York, London, Tokyo, and Singapore.Additionally, Haksun is the vice dean of the Big Data Finance and Investment Institute of Fudan University, China. He was an adjunct professor with multiple universities. He has taught at the National University of Singapore (mathematics), Nanyang Technological University (business school), Fudan University (economics), as well as Hong Kong University of Science and Technology (mathematics). Dr. Haksun Li has a B.S. and M.S. in pure and financial mathematics from the University of Chicago, and an M.S. and a PhD in computer science and engineering from the University of Michigan, Ann Arbor.Table of ContentsAbout the Authors...........................................................................................................iPreface............................................................................................................................ii1. Why Java?..............................................................................................................61.1. Java in 2020.....................................................................................................61.2. Java vs. C++....................................................................................................61.3. Java vs. Python................................................................................................61.4. Java in the future .............................................................................................62. Data Structures.......................................................................................................72.1. Function...........................................................................................................72.2. Polynomial ......................................................................................................73. Linear Algebra .......................................................................................................83.1. Vector and Matrix ...........................................................................................83.1.1. Vector Properties .....................................................................................83.1.2. Element-wise Operations.........................................................................83.1.3. Norm ........................................................................................................93.1.4. Inner product and angle ...........................................................................93.2. Matrix............................................................................................................103.3. Determinant, Transpose and Inverse.............................................................103.4. Diagonal Matrices and Diagonal of a Matrix................................................103.5. Eigenvalues and Eigenvectors.......................................................................103.5.1. Householder Tridiagonalization and QR Factorization Methods..........103.5.2. Transformation to Hessenberg Form (Nonsymmetric Matrices)...........104. Finding Roots of Single Variable Equations .......................................................114.1. Bracketing Methods ......................................................................................114.1.1. Bisection Method ...................................................................................114.2. Open Methods...............................................................................................114.2.1. Fixed-Point Method ...............................................................................114.2.2. Newton’s Method (Newton-Raphson Method) .....................................114.2.3. Secant Method .......................................................................................114.2.4. Brent’s Method ......................................................................................115. Finding Roots of Systems of Equations...............................................................125.1. Linear Systems of Equations.........................................................................125.2. Gauss Elimination Method............................................................................125.3. LU Factorization Methods ............................................................................125.3.1. Cholesky Factorization ..........................................................................125.4. Iterative Solution of Linear Systems.............................................................125.5. System of Nonlinear Equations.....................................................................126. Curve Fitting and Interpolation............................................................................146.1. Least-Squares Regression .............................................................................146.2. Linear Regression..........................................................................................146.3. Polynomial Regression..................................................................................146.4. Polynomial Interpolation...............................................................................146.5. Spline Interpolation .......................................................................................147. Numerical Differentiation and Integration...........................................................157.1. Numerical Differentiation .............................................................................157.2. Finite-Difference Formulas...........................................................................157.3. Newton-Cotes Formulas................................................................................157.3.1. Rectangular Rule....................................................................................157.3.2. Trapezoidal Rule....................................................................................157.3.3. Simpson’s Rules.....................................................................................157.3.4. Higher-Order Newton-Coles Formulas..................................................157.4. Romberg Integration .....................................................................................157.4.1. Gaussian Quadrature..............................................................................157.4.2. Improper Integrals..................................................................................158. Numerical Solution of Initial-Value Problems....................................................168.1. One-Step Methods.........................................................................................168.2. Euler’s Method..............................................................................................168.3. Runge-Kutta Methods...................................................................................168.4. Systems of Ordinary Differential Equations.................................................169. Numerical Solution of Partial Differential Equations..........................................179.1. Elliptic Partial Differential Equations...........................................................179.1.1. Dirichlet Problem...................................................................................179.2. Parabolic Partial Differential Equations........................................................179.2.1. Finite-Difference Method ......................................................................179.2.2. Crank-Nicolson Method.........................................................................179.3. Hyperbolic Partial Differential Equations.....................................................1710..................................................................................................................................1811..................................................................................................................................1912. Random Numbers and Simulation ....................................................................2012.1. Uniform Distribution .................................................................................2012.2. Normal Distribution...................................................................................2012.3. Exponential Distribution............................................................................2012.4. Poisson Distribution ..................................................................................2012.5. Beta Distribution........................................................................................2012.6. Gamma Distribution ..................................................................................2012.7. Multi-dimension Distribution ....................................................................2013. Unconstrainted Optimization ............................................................................2113.1. Single Variable Optimization ....................................................................2113.2. Multi Variable Optimization .....................................................................2114. Constrained Optimization .................................................................................2214.1. Linear Programming..................................................................................2214.2. Quadratic Programming ............................................................................2214.3. Second Order Conic Programming............................................................2214.4. Sequential Quadratic Programming...........................................................2214.5. Integer Programming.................................................................................2215. Heuristic Optimization......................................................................................2315.1. Genetic Algorithm .....................................................................................2315.2. Simulated Annealing .................................................................................2316. Basic Statistics..................................................................................................2416.1. Mean, Variance and Covariance................................................................2416.2. Moment......................................................................................................2416.3. Rank...........................................................................................................2417. Linear Regression .............................................................................................2517.1. Least-Squares Regression..........................................................................2517.2. General Linear Least Squares....................................................................2518. Time Series Analysis ........................................................................................2618.1. Univariate Time Series..............................................................................2618.2. Multivariate Time Series ...........................................................................2618.3. ARMA .......................................................................................................2618.4. GARCH .....................................................................................................2618.5. Cointegration .............................................................................................2619. Bibliography .....................................................................................................2720. Index .....................................................................................................
Pro Jakarta Persistence in Jakarta EE 10
Learn to use the Jakarta Persistence API and other related APIs as found in the Jakarta EE 10 platform from the perspective of one of the specification creators. A one-of-a-kind resource, this in-depth book provides both theoretical and practical coverage of Jakarta Persistence usage for experienced Java developers.Authors Lukas Jungmann, Mike Keith, Merrick Schincariol, Massimo Nardone take a hands-on approach, based on their wealth of experience and expertise, by giving examples to illustrate each concept of the API and showing how it is used in practice. The examples use a common model from an overarching sample application, giving you a context from which to start and helping you to understand the examples within an already familiar domain.After completing this in-depth book, you will have a full understanding of persistence and be able to successfully code applications using its annotations and APIs. The book also serves as an excellent reference guide.WHAT YOU WILL LEARN* Use Jakarta Persistence in the context of enterprise applications* Work with object relational mappings (ORMs), collection mappings and more* Build complex enterprise Java applications that persist data long after the process terminates* Connect to and persist data with a variety of databases, file formats, and more* Use queries, including the Jakarta Persistence Query Language (Jakarta Persistence QL)* Carry out advanced ORM, queries and XML mappings* Package, deploy and test your Jakarta persistence-enabled enterprise applicationsWHO THIS BOOK IS FORExperienced Java programmers and developers with at least some prior experience with Jakarta EE or Java EE platform APIs.LUKAS JUNGMANN is the specification project co-lead for Jakarta Persistence, and the lead for a number of other Jakarta Specification projects including Jakarta Activation, Mail, XML Binding, SOAP with Attachments, and XML Web Services. He is a contributor to Jakarta Platform, JSON Processing, JSON Binding specification projects and is lead for a number of implementation projects of various Jakarta specifications including EclipseLink, Eclipse Metro and Eclipse Angus. He holds a Bachelor’s degree in Applied Informatics from University of Finance and Administration in Prague, Czech Republic, and has over 15 years’ experience working with Enterprise Java related technologies. He has spoken at numerous conferences around the world. He is employed as a software developer at Oracle in Prague, Czech Republic, and is married with three kids and one cat.MIKE KEITH is a co-specification lead for JPA 1.0 and a member of the JPA 2.0 and JPA 2.1 expert groups. He sits on a number of other Java Community Process expert groups and the Enterprise Expert Group (EEG) in the OSGi Alliance. He holds a Masters degree in Computer Science from Carleton University, and has over 20 years experience in persistence and distributed systems research and practice.He has written papers and articles on JPA and spoken at numerous conferences around the world. He is employed as an architect at Oracle in Ottawa, Canada,and is married with four kids and two dogs.MERRICK SCHINCARIOL is a senior engineer for the Oracle OC4J Java EE Container. He was a lead engineer for Oracle's EJB 3.0 release and co-author of Pro EJB 3: Java Persistence API. Before joining Oracle, Merrick developed enterprise and large-scale systems for the telecommunications industry.MASSIMO NARDONE has more than 23 years of experiences in Security, Web/Mobile development, Cloud and IT Architecture and has been programming and teaching how to program with Android, Perl, PHP, Java, VB, Python, C/C++ and MySQL for more than 20 years. He currently works as Chief Information Security Office (CISO) for Cargotec Oyj and he is member of the ISACA Finland Chapter Board. Massimo has provided technical review for more than 40 IT books, and is the coauthor of Pro Android Games (Apress, 2015).* Introduction * Getting Started * Enterprise Applications * Object Relational Mapping * Collection Mapping * Entity Manager * Using Queries * Java Persistence Query Language * Criteria * Advanced Object Relational Mapping * Advanced Queries * Advanced Topics * XML Mapping Files * Packaging and Deployment * Testing
Beginning iPhone Development with SwiftUI
Tame the power of Apple’s new user interface toolkit, SwiftUI. Integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders with less effort and more efficiency. You’ll also learn about touch gestures, lists, and grids for displaying data on a user interface. And you’ll even go beyond those simple controls to liven up any user interface with simple animation techniques. Spice your designs up with movement, scaling, and resizing, including spring and bounce effects!You’ll start with basic designs and then explore more sophisticated ones. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with a gentle introduction to using Xcode and then guides you though the creation of your first simple application. You’ll create user interfaces for that application using multiple screens in two different ways—using Navigation View and Tab Bars.Beginning iPhone Development with Swift UI covers the basic information you need to get up and running quickly to turn your great ideas into working iOS apps with stunningly interactive interfaces using SwiftUI. Once you’re ready, move on to Pro iPhone Development with Swift UI to learn more of the unique aspects of iOS programming and the Swift language.WHAT YOU WILL LEARN* Discover the basics of designing a user interface using SwiftUI* Build cool, crisp user interfaces that use animation* Display data in lists and outlines* Organize user interfaces in forms and groupsWHO THIS BOOK IS FORAspiring iOS app developers new to the Apple Swift programming language and/or the iOS SDK.WALLACE WANG is a former Windows enthusiast who took one look at Vista and realized that the future of computing belonged to the Mac. He's written more than 40 computer books, including Microsoft Office for Dummies, Beginning Programming for Dummies, Steal This Computer Book, My New Mac, and My New iPad. In addition to programming the Mac and iPhone/iPad, he also performs stand-up comedy, having appeared on A&E s "Evening at the Improv," and having performed in Las Vegas at the Riviera Comedy Club at the Riviera Hotel & Casino. When he’s not writing computer books or performing stand-up comedy, he also enjoys blogging about screenwriting at his site, The 15 Minute Movie Method, where he shares screenwriting tips with other aspiring screenwriters who all share the goal of breaking into Hollywood.Chapter 1: Getting to Know the iOS LandscapeChapter 2: Writing our First AppChapter 3: Handling Basic User InteractionsChapter 4: Adding Intermediate Level User InteractionsChapter 5: Working with Device RotationsChapter 6: Creating a Multiview ApplicationChapter 7: Using Tab Bars and PickersChapter 8: Introducing Table ViewsChapter 9: Adding Navigation Controllers to Table ViewsChapter 10: Collection ViewsChapter 11: Split Views and Popovers for iPad AppsChapter 12: App Customization with Settings and DefaultChapter 13: Persistence: Saving Data Between App LaunchesChapter 14: Graphics and DrawingAppendix: An Introduction to Swift
Windows 11 For Seniors For Dummies
DON'T CALL YOUR TECH GURU FOR HELP—GET THIS BOOK AND HELP YOURSELF!What do you want to do with your Windows computer? Sign up for Facebook to keep up with your friends? Watch a video taken during the latest family trip? Find your latest email messages with a single click of the mouse? Look no further than Windows 11 For Seniors For Dummies to discover how to do these tasks and others that you depend on a daily basis. With this guide to the popular operating system, you find the clear and easy instructions to checking tech tasks off your to-do list. This book focuses on giving you the steps—with plenty of helpful illustrations—you need to complete the essential tasks that you perform throughout your day, like connecting with friends on social media, customizing your Windows 11 desktop with personal photos, and emailing the family about weekend plans. You also find out how to navigate Windows 11 and enhance it with the apps and widgets that you use. Other topics include:* Adding shortcuts to favorite apps* Personalizing your desktop* Creating your private Windows account* Setting up the email app* Having news delivered to your desktop* Chasing down lost files* Tweaking your digital photos* Setting your security and forgetting about itReach for Windows 11 For Seniors For Dummies whether you need a basic introduction to Windows, want a refresher on Windows 11, or have a question you want answered right away. You can then spend less time looking for help on how your computer works and more time enjoying the fun parts of life. CURT SIMMONS is a bestselling author who has written nearly 100 technology books. He also develops courseware on Microsoft products and photography. He enjoys helping people understand their computers and other devices.Introduction 1PART 1: GETTING STARTED WITH WINDOWS 11 7Chapter 1: Getting Acquainted with Windows 11 9Chapter 2: Using the Start Screen, Apps, and Widgets 25Chapter 3: Adjusting Windows 11 Settings 49Chapter 4: Working with User Accounts 65Chapter 5: Getting Comfortable with the Desktop 87PART 2: WINDOWS 11 AND THE WEB 105Chapter 6: Finding What You Need on the Web 107Chapter 7: Emailing Family and Friends 127Chapter 8: Connecting with Microsoft Teams 145Chapter 9: Exploring Apps for Your Daily Life 163PART 3: HAVING FUN WITH WINDOWS 11 187Chapter 10: Exploring the Microsoft Store 189Chapter 11: Taking Photos and More 205Chapter 12: Enjoying Music and Videos 227PART 4: BEYOND THE BASICS 245Chapter 13: Maintaining Windows 11 247Chapter 14: Connecting a Printer and Other Devices 267Chapter 15: Working with Files 279Chapter 16: Backing Up and Restoring Files 301Index 321
Ada und Zangemann
Ein Märchen über Software, Skateboards und Himbeereis. Ein Buch über den selbstbestimmten Umgang mit Technik.In einer riesigen Villa hoch oben über der Stadt lebt der berühmte Erfinder Zangemann. Erwachsene wie Kinder lieben seine Erfindungen und wollen sie unbedingt haben. Doch dann geschieht etwas: Zangemann kommt in die Stadt, um seine Erfindungen wieder einmal aus der Nähe zu betrachten und – RUMMS! – ein Kind fährt ihm mit seinem Skateboard gegen das Schienbein. Wutentbrannt trifft der Erfinder eine Entscheidung und dann passieren merkwürdige Dinge ... Aber das kluge Mädchen Ada durchschaut, was vor sich geht. Gemeinsam mit ihren Freund:innen schmiedet sie einen Plan.Das illustrierte Kinderbuch erzählt die Geschichte vom berühmten Erfinder Zangemann und dem Mädchen Ada, einer neugierigen Tüftlerin. Ada beginnt mit Hard- und Software zu experimentieren und erkennt dabei, wie wichtig der eigenständige, freie Umgang mit Software für sie und andere ist.Ein Buch für Kinder ab 6 Jahren, das Freude am Tüfteln vermittelt und zum selbstbestimmten Umgang mit Technik aufruft. Leseprobe 1 (PDF-Link)Leseprobe 2 (PDF-Link)Über die Autoren:Matthias Kirschner ist Präsident der FSFE. 1999 begann er, GNU/Linux zu nutzen und realisierte, dass Software tief in allen Bereichen unseres Lebens verwurzelt ist. Er ist davon überzeugt, dass diese Technik unsere Gesellschaft nicht einschränken, sondern sie befähigen muss. Seit 2004, während seines Studiums der Politik- und Verwaltungswissenschaft, engagiert er sich bei der FSFE und arbeitet dort seit 2009 Vollzeit.Er unterstützt unterschiedliche Organisationen, Unternehmen und die Öffentliche Verwaltung dabei, von Freier Software zu profitieren und er erklärt, wie die grundlegenden Rechte von Freier Software – das Recht sie zu verwenden, zu verstehen, zu verbreiten und zu verbessern – die Meinungsfreiheit, Pressefreiheit oder Privatsphäre fördern.Matthias ist im Advisory Board von unterschiedlichen Freien-Software-Organisationen, war Sachverständiger im Bundestag und anderen Gremien, gibt regelmäßig Interviews und hält Vorträge zum Thema Freie Software.Sandra Brandstätter ist österreichische Wahlberlinerin und arbeitet als Illustratorin, Comicautorin und Character Designerin für Trickfilme und -serien, zum Beispiel für die Serie „Trudes Tier“ (Sendung mit der Maus).Folgende ihrer Kinderbücher und -comics sind auch im Handel erhältlich: „Paula: Liebesbrief des Schreckens“ (Reprodukt Verlag/2016), „Ben & Teo: Zwei sind einer zuviel“ (Beltz & Gelberg/ Autor: Martin Baltscheit/2020).
Lightroom Classic und Photoshop (4. Auflage)
Bilder organisieren, entwickeln und kreativ bearbeiten. Ideal für das Foto-Abo der Adobe Creative Cloud! In 4. aktualisierter und erweiterter Auflage.Holen Sie das Optimum aus Ihren Bildern heraus! Dieses Buch zeigt Ihnen, wie Sie das Power-Duo Lightroom Classic und Photoshop bestmöglich einsetzen und welche vielfältigen Möglichkeiten das verzahnte Zusammenspiel dieser beiden Programme bietet. Angefangen mit dem Bildimport wird ein nahtloser und effizienter Foto-Workflow über Bildorganisation, Bildentwicklung, kreative Retusche und Ausgabe aufgebaut.Sie lernen, wie Sie Ihren Bildbestand optimal verwalten, vorentwickeln und die Weichen für die finale Bearbeitung und Retusche in Photoshop und anschließende perfekte Ausgabe stellen. Ausführliche Erklärungen, attraktive Workshops, Tipps und Tricks, verständlich erklärtes Hintergrundwissen und praktisches Know-how bringen Sie hierbei zum perfekten Ergebnis. Ideal für das Foto-Abo der Adobe Creative Cloud!Aus dem Inhalt:Bildimport und -verwaltungMetadaten nutzen und pflegenRAW-EntwicklungFoto-Workflow optimierenSchnell und effizient arbeiten: Stapelverarbeitung, Vorgaben, AutomatikenSchwarzweiß, Farbe, TonungenBildkorrekturenProfessionelle RetuscheArbeiten mit Smart ObjectsAusgabe und PräsentationLightroom für MobilgerätePhotoshop für das iPadLeseprobe (PDF-Link)
Handbuch für Softwareentwickler (2. Auflage)
Das Standardwerk für professionelles Software Engineering. Jeder Entwickler weiß, dass es mit der Kenntnis von Sprachen und Programmierplattformen nicht getan ist. Wer erfolgreich Software entwickeln möchte, sollte mit vielen Fachgebieten und Methoden vertraut sein – von der Architektur über Datenhaltung, Anforderungsmanagement, Sicherheitsfragen bis zum Projektmanagement. Hier finden Sie eine umfassende Behandlung dieser Themenvielfalt. Das Autorenteam gibt praktische Empfehlungen zu grundlegenden und aktuellen Fragen der professionellen Softwareentwicklung. Das theoretische Fundament und die gut erläuterten Fachbegriffe sind dabei niemals Selbstzweck, sondern stehen im Dienst der Kunst, für Ihre Kunden gute Software zu entwickeln. Aus dem Inhalt: Algorithmen und DatenhaltungAnforderungsanalyse, Planung und EntwurfGelungene User InterfacesBenutzerfreundlichkeit und KundenzufriedenheitMigration – vom Altsystem zur zeitgemäßen AnwendungDatensicherheit, Datenschutz und VerschlüsselungÜberblick über Werkzeuge, Entwicklungsumgebungen und VersionsverwaltungGuter Code und QualitätsmaßstäbePlattformübergreifende EntwicklungAutoren: Prof. Dr. Veikko Krypczyk lehrt u.a. Informatik und Wirtschaftsinformatik. Darüber hinaus ist er Softwareentwickler mit Leidenschaft und begeistert sich für moderne Technologien und Vorgehensweisen.Elena Bochkor hat Betriebswirtschaft mit dem Schwerpunkt Wirtschaftsinformatik studiert. Ihr Arbeitsschwerpunkt ist der Entwurf und das Design moderner und kundengerechter Benutzeroberflächen. Leseprobe (PDF-Link)
Handbuch für Softwareentwickler
Das Standardwerk für professionelles Software Engineering. Jeder Entwickler weiß, dass es mit der Kenntnis von Sprachen und Programmierplattformen nicht getan ist. Wer erfolgreich Software entwickeln möchte, sollte mit vielen Fachgebieten und Methoden vertraut sein – von der Architektur über Datenhaltung, Anforderungsmanagement, Sicherheitsfragen bis zum Projektmanagement. Hier finden Sie eine umfassende Behandlung dieser Themenvielfalt. Das Autorenteam gibt praktische Empfehlungen zu grundlegenden und aktuellen Fragen der professionellen Softwareentwicklung. Das theoretische Fundament und die gut erläuterten Fachbegriffe sind dabei niemals Selbstzweck, sondern stehen im Dienst der Kunst, für Ihre Kunden gute Software zu entwickeln Aus dem Inhalt: Grundlagen: Algorithmen und DatenstrukturenAnforderungsanalyse, Planung und EntwurfGelungene User InterfacesKundenzufriedenheit und BenutzerfreundlichkeitMigration – vom Altsystem zur zeitgemäßen AnwendungDatensicherheit, Datenschutz und VerschlüsselungGuter Code und QualitätsmaßstäbePlattformübergreifende EntwicklungParallelprogrammierungSoftwaretestingMobile Computing im Enterprise-UmfeldÜberblick über Werkzeuge wie Entwicklungsumgebungen und Versionsverwaltung Materialien zum Buch ... 20 Vorwort ... 21 TEIL I. Überblick ... 23 1. Überblick ... 25 1.1 ... Berufswunsch Softwareentwickler ... 25 1.2 ... Über dieses Buch ... 32 1.3 ... Quellen der zitierten Statistiken ... 37 2. Programmierung als Kern der Softwareentwicklung ... 39 2.1 ... Die Programmierung ... 39 2.2 ... Paradigmen der Softwareentwicklung ... 43 2.3 ... Objektorientierte Programmentwicklung ... 44 2.4 ... Programmiersprachen ... 66 2.5 ... Essenzielle Sprachmerkmale ... 76 2.6 ... Fazit und Ausblick ... 106 2.7 ... Literatur und Links ... 107 3. Algorithmen und Datenstrukturen ... 109 3.1 ... Algorithmen als Kernelemente des Programms ... 110 3.2 ... Entwurf von Algorithmen ... 115 3.3 ... Sortieren und Suchen als Basisalgorithmen ... 128 3.4 ... Elementare Datenstrukturen ... 148 3.5 ... Zusammenfassung und Ausblick ... 170 3.6 ... Literatur und Links ... 172 TEIL II. Der Softwarelebenszyklus ... 175 4. Softwareprojekte professionell planen ... 177 4.1 ... Der Wasserfall ... 178 4.2 ... Iterative Entwicklung -- schrittweise zum Ziel ... 183 4.3 ... Das V-Modell -- eine Struktur hauptsächlich für Projekte der öffentlichen Hand ... 185 4.4 ... Bessere Risikobeherrschung durch das Spiralmodell ... 186 4.5 ... Agile Ansätze -- der Komplexität und Unsicherheit mit Flexibilität begegnen ... 187 4.6 ... Softwareentwicklung und die Schnittstellen zum Projektmanagement ... 199 4.7 ... Ist Agilität heute alternativlos? ... 207 4.8 ... Literatur und Links ... 209 5. Die Anforderungsanalyse -- Startpunkt der Entwicklung ... 211 5.1 ... Überblick und Zielstellung ... 211 5.2 ... Ausgangssituation und Notwendigkeit ... 214 5.3 ... Anforderungen ermitteln ... 218 5.4 ... Klassische Anforderungsanalyse ... 237 5.5 ... Agile Anforderungsanalyse ... 248 5.6 ... Toolunterstützung ... 252 5.7 ... Fazit ... 256 5.8 ... Literatur und Links ... 256 6. Der Entwurf des Softwaresystems ... 259 6.1 ... Die Softwarearchitektur als Basis für Erfolg und Wartbarkeit eines Softwaresystems ... 260 6.2 ... Architekturparadigmen ... 266 6.3 ... Entwurfsmuster als Baupläne ... 291 6.4 ... Entwurfsunterstützung durch grafische Modellierung ... 297 6.5 ... Weitere Entwurfsentscheidungen ... 301 6.6 ... Erfolgreiche Entwürfe mithilfe von Prototypen ... 304 6.7 ... Zusammenfassung und Fazit ... 312 6.8 ... Literatur und Links ... 313 7. Die Implementierung schafft den Kern der Anwendung ... 315 7.1 ... Die Entwicklung der Benutzerschnittstelle ... 316 7.2 ... Die Businesslogik umsetzen ... 346 7.3 ... Die Datenwelt anbinden ... 348 7.4 ... Zusammenfassung und Fazit ... 351 7.5 ... Literatur und Links ... 351 8. Testen als Voraussetzung für fehlerarme Software ... 353 8.1 ... Zur Notwendigkeit von Softwaretests ... 354 8.2 ... Testgetriebene Entwicklung ... 355 8.3 ... Ein Überblick über wichtige Testarten ... 357 8.4 ... Testmethoden ... 361 8.5 ... Testebenen ... 369 8.6 ... Technik des Testens ... 387 8.7 ... Fazit und Zusammenfassung ... 391 8.8 ... Literatur und Links ... 391 9. Distribution -- das Produkt muss zum Kunden ... 393 9.1 ... Die Softwaredistribution im Überblick ... 394 9.2 ... Automatisierte Softwareverteilung ... 405 9.3 ... Verbesserte Zusammenarbeit durch DevOps ... 408 9.4 ... Die Nutzung der App Stores ... 411 9.5 ... Die Technik der Softwarebereitstellung ... 417 9.6 ... Fazit ... 437 9.7 ... Literatur und Links ... 437 10. Vom Altsystem zur zeitgemäßen Anwendung ... 439 10.1 ... Technologien im Wandel ... 440 10.2 ... Notwendigkeit einer Softwaremigration ... 442 10.3 ... Ziele einer Softwaremigration ... 444 10.4 ... Planung der Migration ... 444 10.5 ... Migrationsstrategien ... 447 10.6 ... Arten der Migration ... 451 10.7 ... Wirtschaftlichkeitsbetrachtungen ... 453 10.8 ... Stolpersteine ... 454 10.9 ... Eine Fallstudie ... 455 10.10 ... Literatur und Links ... 473 TEIL III. Technologien und Methoden ... 475 11. Webtechnologien ... 477 11.1 ... Einführung ... 477 11.2 ... Zusammenspiel von HTML, CSS und JavaScript ... 478 11.3 ... Die Struktur einer Webseite mit HTML ... 480 11.4 ... HTML Basics ... 481 11.5 ... Das Layout und das Design einer Webseite mit CSS ... 487 11.6 ... Logik und Interaktion mit JavaScript ... 504 11.7 ... Klassenbibliotheken und Frameworks ... 519 11.8 ... Fazit ... 529 11.9 ... Literatur und Links ... 529 12. Apps für mobile Systeme ... 531 12.1 ... Arten von Apps ... 533 12.2 ... Native Apps ... 535 12.3 ... Web-Apps ... 553 12.4 ... Hybride Apps ... 555 12.5 ... Plattformübergreifende Ansätze ... 557 12.6 ... Auswahlkriterien ... 571 12.7 ... Sensoren ... 577 12.8 ... Emulation und Simulation ... 584 12.9 ... Backend as Service ... 591 12.10 ... Fazit ... 599 12.11 ... Literatur und Links ... 599 13. Plattform- und geräteübergreifende Entwicklung ... 601 13.1 ... Nutzerinnen und Nutzer im Fokus ... 602 13.2 ... Ansätze für die plattformübergreifende Entwicklung ... 604 13.3 ... Ein Beispiel mit RAD Studio ... 614 13.4 ... Fazit ... 617 13.5 ... Literatur und Links ... 618 14. Parallelprogrammierung ... 619 14.1 ... Systemtechnische Ebene ... 620 14.2 ... Anwendungsebene ... 626 14.3 ... Programmiertechnische Ebene ... 634 14.4 ... Zusammenfassung ... 638 14.5 ... Literatur und Links ... 638 15. Kundenzufriedenheit durch Nutzerorientierung ... 641 15.1 ... Die Nutzer im Fokus ... 644 15.2 ... Benutzerschnittstellen im Wandel ... 648 15.3 ... Gestaltung von Benutzeroberflächen ... 660 15.4 ... Literatur und Links ... 668 16. Datensicherheit und Datenschutz ... 671 16.1 ... Begriffe und Angrenzungen ... 674 16.2 ... Überblick über die Datenschutz-Grundverordnung ... 676 16.3 ... Datenschutz und Cloud-Computing ... 679 16.4 ... Technischer Datenschutz ... 681 16.5 ... Fazit ... 697 16.6 ... Literatur und Links ... 697 17. Grundlagen der Datenhaltung ... 699 17.1 ... Datenbank -- ein Ort, um Ordnung zu halten ... 699 17.2 ... Phasen der Datenbankentwicklung ... 708 17.3 ... Relationale Datenbanken ... 711 17.4 ... NoSQL-Datenbanken ... 726 17.5 ... Fazit und Ausblick ... 735 17.6 ... Literatur und Links ... 735 18. Werkzeugunterstützung ... 737 18.1 ... Die Rolle von Werkzeugen ... 738 18.2 ... Integrierte Entwicklungsumgebungen als Multifunktionswerkzeuge ... 739 18.3 ... Versionsverwaltungen als Voraussetzung für eine erfolgreiche Entwicklung ... 744 18.4 ... Weitere Softwaretools für die Entwicklung ... 754 18.5 ... Fazit und Ausblick ... 758 18.6 ... Literatur und Links ... 759 19. Qualitätssicherung und Clean Code Development ... 761 19.1 ... Das Verständnis von Softwarequalität ... 761 19.2 ... Ansätze zur Bestimmung der Softwarequalität ... 764 19.3 ... Softwarequalität zwischen Nutzen und Kosten ... 769 19.4 ... Qualität verbessern ... 771 19.5 ... Eine gesunde Fehlerkultur ... 786 19.6 ... Fazit und Zusammenfassung ... 793 19.7 ... Literatur und Links ... 793 TEIL IV. Trends ... 795 20. Enterprise Mobile Computing ... 797 20.1 ... Einsatzszenarien ... 798 20.2 ... Bring Your Own Device ... 807 20.3 ... Technische Aspekte für Enterprise Mobile Computing ... 817 20.4 ... Fazit und Ausblick ... 829 20.5 ... Literatur und Links ... 829 21. Internet of Things ... 831 21.1 ... Stand heute und Zukunftsszenarien ... 832 21.2 ... IoT-Infrastruktur ... 841 21.3 ... Hardware auf kleinstem Raum ... 850 21.4 ... Fallbeispiel: Windows 10 auf dem Raspberry Pi ... 854 21.5 ... Fazit und Ausblick ... 866 21.6 ... Literatur und Links ... 867 22. Cloud-Computing ... 869 22.1 ... Grundlagen des Cloud-Computings ... 870 22.2 ... Ökonomische Gesichtspunkte ... 876 22.3 ... Cloud-Computing als Werkzeug der Softwareentwicklung ... 881 22.4 ... Fazit ... 885 22.5 ... Literatur und Links ... 885 Index ... 887